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Magic effect huge negative values!


irswat

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In Tes5Edit the magic effect DNAM is "A blood magic spell that fires a blastwave of energy at a target doing <mag> damage. Blood spells are so potent that they harm their caster on usage."

in game the mag somehow turns into a huge negative number. How can I fix this?

from the wiki: magnitude = effect magnitude * Taper Weight * Taper Duration / (Taper Curve + 1)

how the heck can this end up to be a huge negative number?

Edited by irswat
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