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Scripting Help?


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Hey guys,

 

(I feel like I only come here for help, so sorry for not being much of a community member)

 

I've made a few interior playerhomes now, and although I'm satisfied with my progress they still feel incomplete, because of one issue- I can't send my companions to them to hang out. I've looked into registrator2000's "companions go home" script, but as I've pretty much never done any scripting, I can't make heads or tails of what I'm supposed to do with it. I want to take the script they have, and simply input my own locations into it, but I don't know if that's entirely possible. Here is the portion of the script I'm assuming I need to use

 

Function Plate()
Actor CompanionActor = followersscript.GetScript().Companion.GetActorReference()
If (CompanionActor)
HomePlate(CompanionActor)
Else
Debug.Notification("You don't have a companion right now.")
EndIf
EndFunction
Does anyone have any idea? I'm not sure if I'm even right, or how I'd get it done.
If there's a way to simply make an interior workshop accept settlers and followers, that would also be really cool too.
Thanks for any help given!
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