JagMaker Posted May 3, 2017 Share Posted May 3, 2017 (edited) hi all) so my trouble - i have add the door to the world, how to make it closed / static / unworking / not opening? ) have tried to mark it as slide door, also have mark it as door which opening with terminal only., no result, door still openinghave flag it with 'minimal use door', nah i know i can cut activating nod and animations with nifscope, to make it shape only, but i belive there is some another way to make it closed.. =\ Creation Kit: make the simple things through the ... Edited May 3, 2017 by JagMaker Link to comment Share on other sites More sharing options...
JagMaker Posted May 3, 2017 Author Share Posted May 3, 2017 solved1. edit doors base - copy the way to its mesh (nif)2. find some static door (bathroom door), duplicate, edit way to it's mesh, paste the way to ur 1th door so, this way u'l get ur door as static.. Link to comment Share on other sites More sharing options...
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