marmsca Posted February 10, 2012 Share Posted February 10, 2012 (My first language is not English, so sorry about that.)I’m having some difficulties to understand how these mods interact with each other: -ENB series 102 (or experimental versions 103 and 105 with DOF mod by Matso)http://enbdev.com/enbseries/forum/viewtopic.php?f=2&t=46http://enbseries.enbdev.com/forum/viewtopic.php?f=2&t=356http://enbseries.enbdev.com/forum/viewtopic.php?f=2&t=416-FXAA Post Process Injector (v2.1 with anti-alliasing)-Skyrim Enhanced Shaders-Realistic Lighting With Customization (I understand that every version of ENB over 100 add graphic modifications.)(I also know that SES uses the ENB 096 patch 9, which is only a fix for freezes, but also plan to use 102, 103 or 105 in its beta)(I remember that step 1.93.1 recommended to choose between SES or FXAA, but not both) I understand FXAA is pretty independent and is now recommended to be used in parallel, but I don’t understand what it actually improves over the other mods… (I can’t test it since I’m waiting for step 2.0) Does SES beta uses ENB 102, 103 or 105 to override the graphic enhancements with his own or does it had something new? Does RL and SES override each other? I’m a little confused here.Thanks Link to comment Share on other sites More sharing options...
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