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Posted

Exactly as it says. I have the more perks pack downloaded: http://newvegas.nexusmods.com/downloads/file.php?id=35979

 

I gave myself a perk that I want to remove but I have no idea how to get the BaseID to use the command "player.removeperk P". I used the geck, opened up the perk, and tried all the numbers I could see to no avail. But I coudlnt find anywhere that specifically said "BaseID".

 

The list on the mod page gives a list of IDs but they don't work in the command and I have no idea how to convert them into BaseID (if that's possible).

 

Thanks.

Posted

The ID's given have an "xx" at the beginning, yes? That's the file offset.

 

Load up FOMM and look at the More Perks.esm file. There will be a hexadecimal number in the beginning of the entry for that file. That's your file offset.

 

So if the ID for the perk you want to add or remove is given as "xx234567", and More Perks is loaded as file "01", then the line you want is:

 

player.addperk 01234567

Posted

The ID's given have an "xx" at the beginning, yes? That's the file offset.

 

Load up FOMM and look at the More Perks.esm file. There will be a hexadecimal number in the beginning of the entry for that file. That's your file offset.

 

So if the ID for the perk you want to add or remove is given as "xx234567", and More Perks is loaded as file "01", then the line you want is:

 

player.addperk 01234567

Posted
If you hover your mouse over the perk in the geck, the baseID shows for a bit. Then what Jeoshua said.
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