Zynoq Posted April 20, 2008 Share Posted April 20, 2008 I have created a custom weapon in blender but when i tried to export it i've got an error meassage that said that needed to apply scale and rotation to the capsule by pressing ctrl + a. When i did so my collision capsule turned in to a ring around my sword and when i tried to export again it said that i needed to make a a UV map for every texture and when i view my mesh in NIFskope there is nothing there. I have exported several meshes without making an UV map and it have worked fine. What can cuase this? Link to comment Share on other sites More sharing options...
Zynoq Posted April 20, 2008 Author Share Posted April 20, 2008 Don't mind this i got it working. Link to comment Share on other sites More sharing options...
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