KillerSkark1978 Posted February 11, 2012 Share Posted February 11, 2012 (edited) Ok so I'm on a path in my current game where I am playing with a total good guy approach, have come quite far and have not committed any crimes, not stole anything and have always took the morally correct path in every mission and choice I have had to make. Was hoping to go though the entire game with this always be the good guy characteristic, have not even took anything more than a few healing potions and scraps of food from the people I have helped when they are willing to give or let me take more Items, took nothing from them of real value like gems, jewellery or weapons, I even paid for the Steal Ingots from Alvor at the beginning of the game even though I escaped with Hadvar and could of took them without stealing. But now I am stuck, the House of Horrors mission seems to be giving me no choice but to take an evil path and follow the will of the Daedric Lord, Molag Bal even when I have tried to reject following his path at every turn, have already had to kill the guy I entered the house with, was not happy about it but figured he attacked me, I tried to talk to him to see if we could work together to not have to kill each other but no joy, seemed there was no option he was attacking me, he was the one who become hostile all be it thanks to some dark force, and thats one morel rule I am playing the game by "only kill those who try to kill you, so now he is dead. But now even though I went to rescue Logrolf the Willful seems I am still going to have to beat him to death or submission to complete this mission, have checked Youtube for another option and nothing, dam it come this far just been good and now I have to break all that because it seems the game gives you no choice but to be the bad guy. I have checked all resources for a different option and I know there is no other way out to complete this mission than beating Logrolf the Willful to death at the will of this evil Daedric Lord so this is just my rant, just think for a game thats been praised so highly for its freedom in gameplay options and paths, is in fact very restrictive when it comes to wanting to play the role of the incorruptible hero since there are missions you cant not get dragged into that force you to be corrupted, I avoided the Aventus Aretino mission for this very reason, I knew there was no good ways out of that mission without killing the teacher, rejected joining the thieves guild or any mission been forced to steal, dont even take bounty mission that kill Giants since I view them as peaceful creatures in the game, but no matter how hard you try the game is going catch you out with mission that gives you nothing but evil choices, been good is not an option in Skyrim thats one freedom of path the game simply does not have. Edited February 11, 2012 by KillerSkark1978 Link to comment Share on other sites More sharing options...
imperistan Posted February 11, 2012 Share Posted February 11, 2012 What you could do is just roleplay that you come under a terrible spell and that otherworldly forces force you to beat the man, and then afterwords you dedicate yourself to wiping out the followers of Molag Bal to regain your honor. You could punish yourself by going on a sort of pilgrimage across Skyrim in nothing but monk robes and if you come out alive you're redeemed. Or you could do something else along these lines. The thing you have to realize about these sorts of characters is that instances of evil aren't bad, so long as you can redeem yourself in some way. Link to comment Share on other sites More sharing options...
KillerSkark1978 Posted February 11, 2012 Author Share Posted February 11, 2012 What you could do is just roleplay that you come under a terrible spell and that otherworldly forces force you to beat the man, and then afterwords you dedicate yourself to wiping out the followers of Molag Bal to regain your honor. You could punish yourself by going on a sort of pilgrimage across Skyrim in nothing but monk robes and if you come out alive you're redeemed. Or you could do something else along these lines. The thing you have to realize about these sorts of characters is that instances of evil aren't bad, so long as you can redeem yourself in some way. Yea not bad solution, just raps me that there is not way to deny the will of the Daedric Lords, obviously its what the designers intended to make it so you have take part in at least some evil in there game, but personally I would sooner have the choice to fight against and deny the will of the Daedric Lords, even if it meant you had to give up the weapons or any other equipment you get from there missions, take House of Horrors, if there was some ways of defeating Molag Bal, if not to kill completely at least to be able to deny his will, like say for example you had do destroy the Weapon via some means to to combat his possession over you and even on top of which you had to find and always carry some kind of amulet in your inventory to repel his evil forces ways else he would constantly have some kind of dark force hunting you down in the game making it hell to try and go anywhere or complete any other mission via having his demons haunt your path adding a level of unbearable difficulty without the amulet or something of that nature, anything like that I would have considered a better gameplay option. But dam it now I going to have to think up a way to punish my character to redeemed the evil actions I will be forced to take, may start by locking all the Daedric objects I gather from completing evils missions away in some wiped out cave, in fact I got it, my punishment shall be I will not allow myself to fast travel until I have locked any Items of value gained from these missions away in the chest at the end of Bleak Falls Barrow never to be used again. Link to comment Share on other sites More sharing options...
TimF Posted February 11, 2012 Share Posted February 11, 2012 (edited) The way is pretty simple - not to follow the orders of Daedric Princes, and therefore not completing their quest. Most of Skyrim's missions are neutral, though. Let me demonstrate on your example. "But now I am stuck, the House of Horrors mission seems to be giving me no choice but to take an evil path and follow the will of the Daedric Lord, Molag Bal even when I have tried to reject following his path at every turn" - Molag Bal is Daedric Lord of domination and manipulation, and it makes perfect sense that he forces you to do his bidding - by making Stendarr's Vigilant go mad and locking you up in the house. You, however, aren't forced to follow his orders to the letter beyond that. "But now even though I went to rescue Logrolf the Willful" - Who is, apparently, the priest of Lord Boethiah. If you want being good, why do you mess with Daedra anyway? "I knew there was no good ways out of that mission without killing the teacher" - And left the poor kids from the orphanage in the hands of sadistic sociopath... "dont even take bounty mission that kill Giants since I view them as peaceful creatures in the game" - Who raid peasants, killing them and stealing their livestock... "been good is not an option in Skyrim thats one freedom of path the game simply does not have" - Just like real life... Edited February 11, 2012 by TimF Link to comment Share on other sites More sharing options...
chanchan05 Posted February 11, 2012 Share Posted February 11, 2012 How can you be good when the Daedra you serve is not? Its not possible. Of course there are Daedric missions that does not force you to be evil, but basically the Daedric missions in some way manifest the essence of the princes themselves: Meridia is kind of good and hates undead, so basically your mission is to kill undead. As stated above Molag Bal is manipulation, so he manipulates you, how can you have options if you are being manipulated by an otherwordly force? He is manipulating you into doing things you don't want to do. Hircine is the Daedra of the hunt, so you can take either the side of the hunted or the hunters. Sanguine is fun, and his mission is completely harmless IMO. It depends on who the Daedra you are talking about if you can be good or bad. Link to comment Share on other sites More sharing options...
Rennn Posted February 11, 2012 Share Posted February 11, 2012 It's defeating the very point of your role play to even do the Daedric quests. That's like saying "Is there a good-guy way to kill kittens?" Link to comment Share on other sites More sharing options...
imperistan Posted February 11, 2012 Share Posted February 11, 2012 It's defeating the very point of your role play to even do the Daedric quests. That's like saying "Is there a good-guy way to kill kittens?" Easy. Fail to save them. Link to comment Share on other sites More sharing options...
chanchan05 Posted February 11, 2012 Share Posted February 11, 2012 It's defeating the very point of your role play to even do the Daedric quests. That's like saying "Is there a good-guy way to kill kittens?" Considering that Meridia's quest is to kill an undead Necromage who plans on making an undead army and Naermina's quest has the option to destroy the Skull of Corruption to save Dawnstar, and Hircine's quest is either vengeance for a kids murderer and thief or help a guy start his life anew not all Daedric quests are evil. Link to comment Share on other sites More sharing options...
KillerSkark1978 Posted February 11, 2012 Author Share Posted February 11, 2012 (edited) The way is pretty simple - not to follow the orders of Daedric Princes, and therefore not completing their quest. Most of Skyrim's missions are neutral, though. Let me demonstrate on your example. "But now I am stuck, the House of Horrors mission seems to be giving me no choice but to take an evil path and follow the will of the Daedric Lord, Molag Bal even when I have tried to reject following his path at every turn" - Molag Bal is Daedric Lord of domination and manipulation, and it makes perfect sense that he forces you to do his bidding - by making Stendarr's Vigilant go mad and locking you up in the house. You, however, aren't forced to follow his orders to the letter beyond that. "But now even though I went to rescue Logrolf the Willful" - Who is, apparently, the priest of Lord Boethiah. If you want being good, why do you mess with Daedra anyway? "I knew there was no good ways out of that mission without killing the teacher" - And left the poor kids from the orphanage in the hands of sadistic sociopath... "dont even take bounty mission that kill Giants since I view them as peaceful creatures in the game" - Who raid peasants, killing them and stealing their livestock... "been good is not an option in Skyrim thats one freedom of path the game simply does not have" - Just like real life... I see what your saying, but its to easy to embark on one of these missions without knowing what you getting into, for example the House of Horrors mission, I just felt I would be helping a brother out by accompanying him with checking out the house, but screw it, like I say its impossible to play the game without getting trapped into a mission with nothing but evil choice outcomes at some point, I would probably have started the Aventus Aretino mission already if I did not know better from previous games, so am literately am going to have to change my approach and bend the rules I wanted to play by some what in order to continue. Just tick me a little that there is not always at least a some what good guy option to complete a mission, at least in situations where you did not know what you where getting into in the first place, if you can reject a mission that you know beforehand is a moral bad guy role like been asked to steal or murder then fair play, but going in blind and having only evil outcomes, even if the good guy root is not as rewarding achievement wise would have been better I feel, like say for example instead of killing the teacher in the Lost Innocence mission you have the option of intimidating her to leave Skyrim but you don't get payment because you dont complete the contacted which was to kill her, could even make it costly like having to take her to the carriage outside the city and pay the driver to take her away, would at least then offer a good character path out of the mission. But it is what it is, so guess I will just have to go with plan B which is if you cant be good then dont profit from it, am in fact going to sacrifice every item even Gold I have on me inside Bleak Falls Barrow each item I am forced to take an evil action, my game punishment will be as follows. Journey to Bleak Falls Barrow, will use Fast Travel because not doing will drive me insane in real life lol, but then go thought the Barrow to the chest at the end and discard every possible Item from my inventory except a monk rope than I will always from now on carry just in case, will started storing Gold in my house though so not to totally rape myself, will become like a tactical derision each time I leave home base exactly how much gold to take with me, in fact I think it will add to the game play giving me extra intensive to stick to the good path. Edited February 11, 2012 by KillerSkark1978 Link to comment Share on other sites More sharing options...
Rennn Posted February 11, 2012 Share Posted February 11, 2012 I know, but the OP is clearly asking about the 'evil' ones. :)@imperistanI should have seen that coming. Link to comment Share on other sites More sharing options...
Recommended Posts