sonnylarsen Posted May 6, 2017 Share Posted May 6, 2017 So I am getting ready to start a new modded playthrough and I have seem to get through some rough spots but now it is mostly stable, but I can't quite figure it out. My two main problems are an occasional CTD, no particular reason it just shuts the game down with no messages, and a CTD when the game automatically loads when I die. The large number of plugins could very well be the reason for the occasional CTD and that is fine, but the loading on death crash is difficult because I tend to die and between loss of progress and having to load the game. One other small issue is that the pipe shotgun often is invisible, unless it is modded. Anyway, here is my load order: # This file was automatically generated by Mod Organizer.*Fallout4.esm*DLCRobot.esm*DLCworkshop01.esm*DLCCoast.esm*DLCworkshop02.esm*DLCworkshop03.esm*DLCNukaWorld.esm*Unofficial Fallout 4 Patch.esp*ArmorKeywords.esm*SettlementKeywords.esm*HUDFramework.esm*Homemaker.esm*TrueStormsFO4.esm*SimSettlements.esm*Loads.esm*NewCalibers.esp*ConcealedArmor.esm*AdvBubbleTurretSet.esp*OCDecorator.esp*FO4Hotkeys.esp*Immersive HUD.esp*DYNAVISION.esp*EasyHacking.esp*EasyLockpicking.esp*Homemaker - Streetlights Use Passive Power.esp*Homemaker - Unlocked Institute Objects.esp*Binary Speech Checks V.4.esp*PipBoyShadows.esp*Quick Save.esp*FogOut.esp*TrueStormsFO4-FarHarbor.esp*TrueStormsFO4-NukaWorld-FH-Compat.esp*DarkerNights.esp*DarkerNights-FogOut.esp*DarkerNightsDetection.esp*DynamicInteriorFogRemoval.esp*DIFR - VIS Patch.esp*FogOut - Exterior - All DLC - Darker Nights - Level 3 - Dark Sky - No24-7.esp*LooksMenu.esp*PIP-Pad.esp*LooksMenu Customization Compendium.esp*TrueStormsFO4-EarlierSunsets.esp*TrueStormsFO4-EarlierSunsetsFH.esp*Faster Terminal Displays (20x).esp*PIP-Pad_LMCC.esp*OCDecoratorDLC.esp*OCDispenser.esp*DD_All_the_COncrete.esp*BetterJunkFences.esp*AlternateSettlements.esp*WestTekTacticalOptics.esp*AnS Wearable Backpacks and Pouches.esp*AnS Wearable Backpacks and Pouches - Ballistic Weave.esp*AnS Wearable Backpacks and Pouches - No Crafting Perks.esp*AnS Wearable Backpacks and Pouches - AWKCR.esp*Mosin.esp*PipeShotgun.esp*PipeShotgun-AWKCR.esp*Armorsmith Extended.esp*Armorsmith All DLCs Patch.esp*Craftable Armor Size - Fix Material Requirements.esp*Crafting Workbench.esp*Crafting Workbenches - Ammo.esp*Crafting Workbenches - Ammo Expanded.esp*Crafting Workbenches - Ammo Special.esp*QuickEnterFromStand.esp*QuickExitToStand.esp*PowerArmorDelivery.esp*PowerArmorHUD.esp*ValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.esp*PAMAP.esp*RealWorldDamages.esp*SkjAlert_All_DLC.esp*SimSettlements_VIS.esp*TNR Shoulder Lamp.esp*TNR Shoulder Lamp - Settings.esp*TNR Shoulder Lamp - Alternate Slot.esp*Lots More Male Hairstyles.esp*Lots More Facial Hair.esp*ConcealedArmor.esp*EndorsCustomCombatArmor.esp*Craftable Armor Size.esp*EndorsCustomCombatArmor_AzarHair.esp*Rebuilt_SeriesPrewarHouses.esp*Weaponsmith Extended 2.esp*EndorsCustomCombatArmor_CFA.esp*EndorsCustomCombatArmor_BoSKit.esp*EndorsCustomCombatArmor_ChromeSynths.esp*EndorsCustomCombatArmor_Valdacil.esp*EndorsCustomCombatArmor_VaultSuitDLC_AE.esp*ScarfMask.esp*ValdacilsItemSorting-Weapons.esp*BTInteriors_Project.esp*MojaveImports.esp*WeaponSmith Extended 2 - Survival Ammo Weight Patch.esp*ValdacilsItemSorting-AidReducedWeight.esp*ValdacilsItemSorting-Ammo.esp*Rebuilt_CoastalCottage.esp*Stm_DiamondCityExpansion.esp*Eli_Armour_Compendium.esp*Minutemenoverhaul.esp*EndorsCustomCombatArmor_AE.esp*ARMSMTH - CCCA -Combat Helmet Illumination 1.2.esp*Combat_Helmet_Illumination 1.2.esp*BetterSettlers.esp*BetterSettlersCleanFacePack.esp*BetterSettlersMortalPack.esp*BetterSettlersNoLollygagging.esp*AzarPonytailHairstyles.esp*BetterSettlersCCAPack2.0.esp*VaultTecAcceleratedFocusSystem.esp*VaultTecAcceleratedFocusSystem - FarHarbor.esp*VaultTecAcceleratedFocusSystem - NukaWorld.esp*BrighterSettlementLights.esp*Campsite.esp*Campsite-AWKCR.esp*Campsite-Full-Sleep.esp*DD_Khassar_De_Templari_Increased_build.esp*Loads of Ammo - Leveled Lists.esp*Lever Action Reload Fix.esp*NewCalibers_LeverActionReload.esp*Rebuilt_Series_VineRestorer.esp*RichMerchants.esp*LegendaryModification.esp*LegendaryModification2LM.esp*LegendaryModification2LMConcealed.esp*LegendaryModificationCSA.esp*LegendaryModificationGroknak.esp*LegendaryModificationMisc.esp*LegendaryModification - DLC Far Harbor.esp*LegendaryModification - DLC Far Harbor (2LM).esp*LegendaryModification - DLC Far Harbor (2LM Concealed).esp*CBBE.esp*CBBE Furry Undergarments Fix.esp*KSHairdos.esp*10% Fusion Core Drain.esp*dinoshelf.esp*dinoshelf_extra_ammo.esp*dinoshelf_retex.esp*DV-Deadly Vertibirds.esp*DV-Armored Pilots.esp*DV-No Levelled Vertibirds.esp*dD-Enhanced Blood.esp*EveryonesBestFriend.esp*Fr4nssonsLightTweaks.esp*AA FusionCityRising.esp*Rebuilt_HomePlate.esp*OutcastsAndRemnants.esp*Rebuilt_Murkwater.esp*RedWaveReloaded.esp*Orphans.esp*Wasteland Water Revival - Clearly Visible.esp*CorvalhoWidowShotgun.esp*SkyrimInspiredPowerArmor.esp*VTO-Vertical Takeoff Outpost.esp*DD_AIO Test Mark 1.esp*AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp*AnS Wearable Backpacks and Pouches - AWKCR Power Armor.esp*RebuiltSanctuaryBridge.esp*llamaCompanionHeather.esp*SalvageBeacons.esp*IMG_Castle_Wall_Patches.esp*EnclaveX02.esp*EFF.esp*Live Dismemberment - Brutal.esp*LogicalJunkWeight.esp*LongerPowerLines3x.esp*CrazyEarlsScrapyard.esp*Scrap Everything - Core.esp*Scrap Everything - Ultimate Edition.esp*ScrapUpdate - Ultimate.esp If you see anything in the order that is wrong please let me know. 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