Alithinos Posted February 11, 2012 Share Posted February 11, 2012 Might be stupid or noobish question,but is there a way to add a flag to an NPC so I can turn him to a possible companion that could accompany the player ? :rolleyes: I'm making a companion mod. Link to comment Share on other sites More sharing options...
Sunnie Posted February 11, 2012 Share Posted February 11, 2012 Add him to the PotentialFollowers faction, then make his relationship rank at least 2. Link to comment Share on other sites More sharing options...
Alithinos Posted February 11, 2012 Author Share Posted February 11, 2012 (edited) Thank you! :DIn which tab I set this relationship rank ?His identity is a secret for now. It's a surprize!;) Edited February 11, 2012 by Alithinos Link to comment Share on other sites More sharing options...
Sunnie Posted February 11, 2012 Share Posted February 11, 2012 If you want the NPC to start off with the ability to be recruited: -open your Actor in the editor-click on the "Relationships" tab-right click in the blank area under "Relationship NPC" and select "New"-Enter a new ID (e.g. YsoldaPlayer, PlayerYsolda, etc)-Set the "Parent NPC" to the NPC you want to be friends with-Set the "Child NPC" to "Player"-Set "Relationship Level to "Ally"-Leave "Association Type to "NONE"-Leave the "Secret" checkbox unchecked-Click OK-Click OK in the Actor editor to save the changes you just made There ya go, your NPC will start off as an ally and waiting to follow you to what ever doom you have planned! Link to comment Share on other sites More sharing options...
Alithinos Posted February 11, 2012 Author Share Posted February 11, 2012 Thank you very much! :DWhen my mod is ready I will send you a p.m. to check it out!:D:D Link to comment Share on other sites More sharing options...
boomnuke35 Posted February 11, 2012 Share Posted February 11, 2012 willl the npc just follow you or do you have to tell him through dialouge? Link to comment Share on other sites More sharing options...
Alithinos Posted February 11, 2012 Author Share Posted February 11, 2012 (edited) Btw,I did that and I tried the mod in-game and the npc just stands there without ever following me. :mellow: How can I make him do what e.g. Lydia does ? Follow you around,fight your enemies,curry your stuff... etc ? Edited February 11, 2012 by Alithinos Link to comment Share on other sites More sharing options...
Alithinos Posted February 11, 2012 Author Share Posted February 11, 2012 I thought that an easy way would be to find an already existing companion (like Lydia) and copy-paste some pack or faction from an already existing companion,but I searched "Lydia" on the Actor stack,and she's nowhere. Link to comment Share on other sites More sharing options...
CampanaAliquanta Posted February 11, 2012 Share Posted February 11, 2012 She's in Actor -> Nord Race -> Female and her editor ID is HousecarlWhiterun Link to comment Share on other sites More sharing options...
Alithinos Posted February 11, 2012 Author Share Posted February 11, 2012 Thanks for that!I copied the factions Lydia had,but still the game doesn't make him a companion. :(It just added to him random dialogue options like "What's a Thane?" and "What a housecarl do?" Link to comment Share on other sites More sharing options...
Recommended Posts