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How to tell the CK that I want an NPC to be a Companion ?


Alithinos

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If you want the NPC to start off with the ability to be recruited:

 

-open your Actor in the editor

-click on the "Relationships" tab

-right click in the blank area under "Relationship NPC" and select "New"

-Enter a new ID (e.g. YsoldaPlayer, PlayerYsolda, etc)

-Set the "Parent NPC" to the NPC you want to be friends with

-Set the "Child NPC" to "Player"

-Set "Relationship Level to "Ally"

-Leave "Association Type to "NONE"

-Leave the "Secret" checkbox unchecked

-Click OK

-Click OK in the Actor editor to save the changes you just made

 

There ya go, your NPC will start off as an ally and waiting to follow you to what ever doom you have planned!

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Btw,I did that and I tried the mod in-game and the npc just stands there without ever following me. :mellow:

How can I make him do what e.g. Lydia does ?

 

Follow you around,fight your enemies,curry your stuff... etc ?

Edited by Alithinos
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