RitchieTheMerc Posted February 11, 2012 Share Posted February 11, 2012 OK, I've been looking through the Creation Kit site and referenced a few vendor NPCs in-game by looking at their AI packages, but I can't seem to figure out how to make an NPC a vendor. I remember in the GECK and previous CK it was really easy. I'm probably missing something obvious, but if anyone could tell me how to set up an NPC as a vendor, I'd be very grateful. I think that I'd first need to setup a "Merchant container", if the system works like it does in Fallout 3. This would be the vendor's inventory. But where would I go from there? Please help. Link to comment Share on other sites More sharing options...
Rosenzweig Posted February 11, 2012 Share Posted February 11, 2012 OK, I've been looking through the Creation Kit site and referenced a few vendor NPCs in-game by looking at their AI packages, but I can't seem to figure out how to make an NPC a vendor. I remember in the GECK and previous CK it was really easy. I'm probably missing something obvious, but if anyone could tell me how to set up an NPC as a vendor, I'd be very grateful. I think that I'd first need to setup a "Merchant container", if the system works like it does in Fallout 3. This would be the vendor's inventory. But where would I go from there? Please help. Well in the Creation Kit, just look at what kind of properties the vendor entities have. Maybe write a script? I don't have much experience with Bethesda modding so maybe there is a very simple way to do this. Link to comment Share on other sites More sharing options...
skizophrenic Posted February 11, 2012 Share Posted February 11, 2012 Theres a faction called JobMerchantFaction which has options for setting up a vendor. I haven't played around with this or anything, but it's what I found at first glance. Link to comment Share on other sites More sharing options...
Rosenzweig Posted February 11, 2012 Share Posted February 11, 2012 Theres a faction called JobMerchantFaction which has options for setting up a vendor. I haven't played around with this or anything, but it's what I found at first glance. Yeah, that sounds about right. Gotta' love this inheritance structure. Link to comment Share on other sites More sharing options...
zenkmander Posted February 11, 2012 Share Posted February 11, 2012 http://www.creationkit.com/Creating_a_Merchant Link to comment Share on other sites More sharing options...
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