Jump to content

Power armor training help


Rattlerx5150

Recommended Posts

I already have a terminal to buy items from but I want to add something new,, I want to add a Power armor training entry, but I want it so if you already have the power armor training, it will either disable the menu entry or give a message saying "you already have power armor training" can someone give me some suggestions

 

 

thank you in advance

Rattler

Link to comment
Share on other sites

I already have a terminal to buy items from but I want to add something new,, I want to add a Power armor training entry, but I want it so if you already have the power armor training, it will either disable the menu entry or give a message saying "you already have power armor training" can someone give me some suggestions

 

 

thank you in advance

Rattler

 

You just need to put a condition on the terminal entry. In the Condition Function box use the HasPerk option, for function parameters choose "PowerArmorTraining", and then in the run on box choose "Reference". Finally click the "Select" box, a pop-up window will open with two drop down boxes, in the lower drop down that is labeled "ref", choose the option for "PlayerRef". (It doesn't matter what cell you choose).

 

For the conditions, if you want to make sure the option only appears if they don't have power armor training, set it to == 0 ( equeals 0) , or != 1 ( not equal to 1 ) , the same goes if you want to make sure they have power armor training, use == 1, or > 0 ( greater than 0).

 

Good luck.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...