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Modding problem Two Portals


Slugworld

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I'm updating some spells in one of my mod.

 

I've created a basic mark and recall spell which works fine.

 

I am having trouble with two doors/portals.

 

After playing around with the MoveTo command I managed to get both portals to appear in the right locations.

 

However when I enter the portal I seem to appear outside of the cell.

 

The portals are disabled and have been destroyed using the setdestroyed command.

 

Do I need to move the portals and leave them for a while before re-enabling them again? I.E ScriptEffectUpdate

 

Has anyone had any experience moving doors in the Oblivion game world?

 

Thanks in advance.

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