panurgy Posted February 11, 2012 Share Posted February 11, 2012 I've got a couple of meshes that show up "fine" in the game, but end up 5 feet off the character, and one of them is rotated as well. I've done adjustments in nifskope, but the in-game meshes won't change. Is this fixable in nifskope? Help? Link to comment Share on other sites More sharing options...
Nephenee13 Posted March 6, 2012 Share Posted March 6, 2012 You probably need to fix this in Blender or another 3D modeling program. Link to comment Share on other sites More sharing options...
Omesean Posted March 6, 2012 Share Posted March 6, 2012 Hit apply transformation. As nifskope will tell you, and it's completely right, it can have some, nasty, unexpected results... Link to comment Share on other sites More sharing options...
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