rabidNode Posted February 11, 2012 Share Posted February 11, 2012 as time goes on there is a coruse towards oversimplifying and dumbing down the process of installing mods.while it has opened the doors for more modders as did gaming open its doors for more when they mainstreamed...however since modders and the consumers of mods are lock in step the less complex and knoweldgeable the consumer of a mod becomes so too will the creator if they even bother to stick around. so with the advent of the steam integration which removes direct access to patches and files and now mods we will lose the people who deliver elegant and diverse mods over time and gain more popular ideas of mods.if I take a look under the hood of morrowind, oblivion and now skyrim I see an advancement of visuals (mainstream) and a decrease in complexity and organization and breadth of the code.actually opening the ck and then skyrim.esm I think this is 5 years of code?? seriously... not really inspiring for the future. the main quest can be read in less than a day (all variations of it)this is directly related to the focus on tes titles going towards mainstream and not the alternative guy or gal who sat through arena and daggerfall and found it utterly fascinating even with its hideous visuals so what I am trying to say is learn how to manually install things. read readmes. ask questions and understand your computer. the more time a modder has to spend figuring out how to deliver a dummy proof mod the less time they can spend roaming the expanse of imagination and brilliance. just sayin.... Link to comment Share on other sites More sharing options...
Sukid Posted February 11, 2012 Share Posted February 11, 2012 (edited) I thought I knew what you were getting at but really, I don't. Simplified mod delivery implies that the medium of mod delivery, such as Steam or the Nexus Mod Manager, handles the things that the computer-illiterate would screw up. Thus you don't really -have- to put time into making a "dummyproof" mod as long as you can tell the mod manager what files go where and what else to do. The end-user then wouldn't have to really do anything, thus they can't screw anything up. I would think a modder would be spending more time getting around bugs than peopleproofing it. Edited February 11, 2012 by Sukid Link to comment Share on other sites More sharing options...
econ720 Posted February 11, 2012 Share Posted February 11, 2012 too bad steam workshop is garbage and nexus mod manager with BOSS is infinitely better Link to comment Share on other sites More sharing options...
Glhadiator Posted February 12, 2012 Share Posted February 12, 2012 as time goes on there is a coruse towards oversimplifying and dumbing down the process of installing mods.while it has opened the doors for more modders as did gaming open its doors for more when they mainstreamed...however since modders and the consumers of mods are lock in step the less complex and knoweldgeable the consumer of a mod becomes so too will the creator if they even bother to stick around. so with the advent of the steam integration which removes direct access to patches and files and now mods we will lose the people who deliver elegant and diverse mods over time and gain more popular ideas of mods.if I take a look under the hood of morrowind, oblivion and now skyrim I see an advancement of visuals (mainstream) and a decrease in complexity and organization and breadth of the code.actually opening the ck and then skyrim.esm I think this is 5 years of code?? seriously... not really inspiring for the future. the main quest can be read in less than a day (all variations of it)this is directly related to the focus on tes titles going towards mainstream and not the alternative guy or gal who sat through arena and daggerfall and found it utterly fascinating even with its hideous visuals so what I am trying to say is learn how to manually install things. read readmes. ask questions and understand your computer. the more time a modder has to spend figuring out how to deliver a dummy proof mod the less time they can spend roaming the expanse of imagination and brilliance. just sayin....I know that i'm comparing apples to oranges here...(for the record, I agree with you in general) In the early seventies most people had the same view concerning calculators vs slide rulers. The general thought then was that deep thought and creativity would vanish. In fact just the opposite was true. It is very difficult to predict where new techonology and methodology will take us in the future. Link to comment Share on other sites More sharing options...
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