Jump to content

Bandit Guild/Syndicate


AkumajoAlucard

Recommended Posts

I have no idea how hard this would be to implement (too difficult for me obviously), but I think it would be a cool idea to be able to run your own bandit group. I imagine it would work in a similar way to the pirate DLC from Oblivion, where you would have a group of bandits to send out on raids. After a day or two, they would return with some gold and maybe a few other items (gems, metals, etc). The player could also travel to other bandit controlled forts and recruit them as well, either by killing the leader or making them yield. There could also be a speech check option to form an alliance with the other groups.

 

This mod could include:

-A new questline

-A new faction

-A new player home/HQ

-New followers

-New source of income

 

Again, I don't know if this could be easily accomplished or not. My skills with the creation kit are limited to say the least. I just thought this was a cool idea and maybe others will too.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...