strawbqwerty Posted May 10, 2017 Share Posted May 10, 2017 I have begun to use Nifskope to sort out some mesh issues when converting to Skyrim SE. Now I was told too do the following spells> batch> add tangent spaces and up date. Now on some internet tutorials they say not to do this with body and head meshes and on others they don`t say any thing. So that is the question. Which is correct? Run the command on all meshes or do I leave out body and head meshes? Link to comment Share on other sites More sharing options...
thumbincubation Posted May 10, 2017 Share Posted May 10, 2017 I have only seen the body/head warning with reference to the nif optimizer found here on nexus. I've never seen it mentioned with reference to the nifskope method. I have tried nif optimizer once. I don't know if I did something wrong, but I ended up having to use nifskope anyway. * I have had some trouble with "auto sanitize before save" being ON in nifskope, and only one problem with it being off. When I convert oldrim meshes now, I leave auto sanitize off, unless it crashes the CK or game. I haven't had any problems beyond one static ship mesh, though. What I do in nifskope is as follows. I never work with the "original" mesh. I always copy/paste one elsewhere to work on, just in case I screw it up. Open mesh in nifskope (I'm using 2.0.0 pre-alpha 6) Spells > batch > triangulate all stripsSpells > batch > make all skin partitions (set bones per partition to 60, leave check boxes empty, and leave number of bones per vertex where it is)Spells > batch > add tangent spaces and update (double check that auto-sanitize is off) save It should work for SSE then. If by chance it does crash ck or the game, try sanitizing and re-saving. If still, then you may have another issue. Recommend starting from scratch with a new copy. Link to comment Share on other sites More sharing options...
strawbqwerty Posted May 10, 2017 Author Share Posted May 10, 2017 https://ghostbin.com/paste/nhcdcThis is the guide in question. It was a link on Redit in a thread discussing issues with meshes, converting them to Skyrim SE etc.I have had one mod that has worked with a combination of the nexus tool and Nifskope. I used the nexus tool for the head geom and Nifsciope for the rest. It worked then. Link to comment Share on other sites More sharing options...
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