imagayboi Posted May 10, 2017 Share Posted May 10, 2017 (edited) This is really strange. 3 members of the first recon went on a journey in the north for what? I looked for them both at Camp Frlrn Hope and at Camp McCarran but they weren't there so I used a command to spawn myself near them and look at what happened! What could have caused this?! https://i.imgur.com/29B77r7.jpg https://i.imgur.com/nbJi23a.jpg Here is my load order. 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm10 a YUP - Base Game + All DLC.esm11 b SomeguySeries.esm12 c NVInteriors_Core.esm13 d ELECTRO-CITY - CompletedWorkorders.esm14 e NVInteriors_ComboEdition.esm15 f Project Nevada - Core.esm16 10 Project Nevada - Equipment.esm17 11 Project Nevada - Rebalance.esp18 12 ELECTRO-CITY - Highways and Byways.esm19 13 Project Nevada - Cyberware.esp20 14 Project Nevada - Extra Options.esm21 15 GRARG.esm22 16 YUP - NPC Fixes (Base Game + All DLC).esp23 17 Armor Replacer Child NPC Fix.esp24 18 Game Tweaks..esp25 19 Vurt's WFO.esp26 1a Cut Content Merged.esp27 1b Project Nevada - Rebalance Complete.esp28 1c Project Nevada - All DLC.esp29 1d EVE FNV - ALL DLC.esp30 1e WeaponModsExpanded.esp31 1f DarNifiedUINV.esp32 20 Project Nevada - Cyberware Additions.esp33 21 EVE FNV - NO GRA.esp34 22 EVE FNV - NO DLC.esp35 23 WMX-ArenovalisTextures.esp36 24 WMX-DLCMerged.esp37 25 Unofficial Patch Plus.esp38 26 Unofficial Patch Plus - Project Nevada Patch.esp39 27 RaestlozFactionArmorEnhancement.esp40 28 christinecos.esp41 29 WMX-EVE-AllDLCMerged.esp42 2a Project Nevada - WMX.esp43 2b Project Nevada - EVE All DLC.esp44 2c Project Nevada - EVE No DLC.esp45 2d Project Nevada - EVE No GRA.esp46 2e Dead Money Surprise Items.esp47 2f You take a sip from your trusty Vault 13 canteen.esp48 30 Alternative Start.esp49 31 Machienzo Merged Mods.esp50 32 Nipton Fires Extinguished.esp51 33 NewVegasBounties.esp52 34 NewVegasBountiesII.esp53 35 ExtendedDialogueVulpes.esp Bashed Patch, 0.esp Edited May 10, 2017 by imagayboi Link to comment Share on other sites More sharing options...
dubiousintent Posted May 10, 2017 Share Posted May 10, 2017 That is strange. Taking a wild guess, they have an AI package to travel to some XMarker, which for some reason is off the map to the north. So, they are piled up at the edge of the map unable to proceed any further. Could be a "navmesh" issue, could be a package issue. But as I said, just a SWAG. My first suspect would be the "Machienzo Merged Mods.esp" file. Next would be "Cut Content Merged.esp". -Dubious- Link to comment Share on other sites More sharing options...
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