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Some 1st recon members are in middle of nowhere?


imagayboi

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This is really strange. 3 members of the first recon went on a journey in the north for what? I looked for them both at Camp Frlrn Hope and at Camp McCarran but they weren't there so I used a command to spawn myself near them and look at what happened! What could have caused this?!

 

https://i.imgur.com/29B77r7.jpg

 

https://i.imgur.com/nbJi23a.jpg

 

Here is my load order.

 

 

0 0 FalloutNV.esm
1 1 DeadMoney.esm
2 2 HonestHearts.esm
3 3 OldWorldBlues.esm
4 4 LonesomeRoad.esm
5 5 GunRunnersArsenal.esm
6 6 ClassicPack.esm
7 7 MercenaryPack.esm
8 8 TribalPack.esm
9 9 CaravanPack.esm
10 a YUP - Base Game + All DLC.esm
11 b SomeguySeries.esm
12 c NVInteriors_Core.esm
13 d ELECTRO-CITY - CompletedWorkorders.esm
14 e NVInteriors_ComboEdition.esm
15 f Project Nevada - Core.esm
16 10 Project Nevada - Equipment.esm
17 11 Project Nevada - Rebalance.esp
18 12 ELECTRO-CITY - Highways and Byways.esm
19 13 Project Nevada - Cyberware.esp
20 14 Project Nevada - Extra Options.esm
21 15 GRARG.esm
22 16 YUP - NPC Fixes (Base Game + All DLC).esp
23 17 Armor Replacer Child NPC Fix.esp
24 18 Game Tweaks..esp
25 19 Vurt's WFO.esp
26 1a Cut Content Merged.esp
27 1b Project Nevada - Rebalance Complete.esp
28 1c Project Nevada - All DLC.esp
29 1d EVE FNV - ALL DLC.esp
30 1e WeaponModsExpanded.esp
31 1f DarNifiedUINV.esp
32 20 Project Nevada - Cyberware Additions.esp
33 21 EVE FNV - NO GRA.esp
34 22 EVE FNV - NO DLC.esp
35 23 WMX-ArenovalisTextures.esp
36 24 WMX-DLCMerged.esp
37 25 Unofficial Patch Plus.esp
38 26 Unofficial Patch Plus - Project Nevada Patch.esp
39 27 RaestlozFactionArmorEnhancement.esp
40 28 christinecos.esp
41 29 WMX-EVE-AllDLCMerged.esp
42 2a Project Nevada - WMX.esp
43 2b Project Nevada - EVE All DLC.esp
44 2c Project Nevada - EVE No DLC.esp
45 2d Project Nevada - EVE No GRA.esp
46 2e Dead Money Surprise Items.esp
47 2f You take a sip from your trusty Vault 13 canteen.esp
48 30 Alternative Start.esp
49 31 Machienzo Merged Mods.esp
50 32 Nipton Fires Extinguished.esp
51 33 NewVegasBounties.esp
52 34 NewVegasBountiesII.esp
53 35 ExtendedDialogueVulpes.esp
Bashed Patch, 0.esp

Edited by imagayboi
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That is strange. Taking a wild guess, they have an AI package to travel to some XMarker, which for some reason is off the map to the north. So, they are piled up at the edge of the map unable to proceed any further. Could be a "navmesh" issue, could be a package issue. But as I said, just a SWAG.

 

My first suspect would be the "Machienzo Merged Mods.esp" file. Next would be "Cut Content Merged.esp".

 

-Dubious-

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