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Iron Sight's question?


Thingriz

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I have yet to see this MOD in action. Installed it with other stuff and did what I was told but I have never seen dwon the sight of my rifle.

 

Now I have finally got FOOK 1.2 and am not having any problems with mod. That is all I have running with the game besides the install utilities-FOSE,FOM and one other I forgot the name to. But I would really like to look down the barrel of my weapons with the iron sigt mod. Problem is that everything seems to be to old for the fook 1.2 mod. Will RH_iron sights_v091a-6938 work with the new FOOK ver 1.2.

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no the esp/esm is wrong for the new fook it is possible however to use the RH_IS old fook ( although id suggest sticking to rogue hallows version both guns and animations ) package along with the animation files from rogue hallows RH_IS mod ,it takes some hacking and splicing but it can be done i know iv done it basically you will need to create a new esp that has the correct data paths its quite easy ...just a little time consuming

 

just install the original textures meshes and animations from rouge hallows to your data folder as per the correct file structure

 

now for the time consuming bit you will need to assign all weapons into a new esp and refer to rougue hallows esp/esm for the correct holding animations , reload animations and hand grip animations sound files etc the stats themselves you can tweak to your hearts content

 

but id suggest using the QA function of fook to sift through the guns to decide which weapons you will want to use in iron sights mode and now for some good news in my opinion some of the heavy MGS such as the M60 shouldn't be iron sighted and only fired from the hip which cuts 10 or so out of the 150 then there's the scoped weapons they don't need IS either that's about 25 -30 less melee weapons don't use IS either i think your looking at around 60 odd potential candidates for RH_IS out of the whole package some of the weapons from the fook RH_IS just don't wanna play nicely for some reason and are off centered possibly due to fooks v2 messing with the default view ,i don't know for sure others just sit too high or too low ( sometimes caused by the wrong holding animation being applied others are just a mystery ) which is why i say use rouge hallows originals and follow the data in that esp/esm

 

now i assume you have the geck and have a basic knowledge of how it works if not there are tutorials lurking on the nexus here .

 

good luck its a job and a half that one

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