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How do I assign an original texture to a new race? How do I create a n


plandr

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As the title says, a few questions.

 

1. How do I assign an original texture to a new race? Specifically, I understand that I can create a new race by editing an existing custom and renaming it, or else by duplicating a default race and editing it, but then how do I assign textures to it? I'd like to test this by assigning the covergirls texture to a custom race.

 

2. How do I edit the existing texture files in the game and create my own? I'm solid in photoshop so I could work from there, maybe? But what folder are the textures for a race in? And how do I export them, convert them for editing, and convert them back into their original form for (re)importation into the game?

 

3. Finally, how do I make more noses/mouths/eyes etc.? I'm guessing blender but am not sure.

 

If there is a tutorial out of any of these if someone can point me there I'd appreciate it. ^_^

Edited by plandr
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