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NPC run for cover when shot from afar or unknown location


SMILINGMOON

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Basically enemy NPC should run for cover when you sniper them or shoot them from range or a unknown location .

(Especially those enemies with melee weapon ,

Would you ever ones in your dam life start chasing after someone using a shotgun with your knife?... No... that unrealistic behavior)

 

They could attack you in small pair 3 or 4 or flank your position with team boosted damage.

 

Because it's to easy to pick em off one by one.

 

It's very stupid when shoot enemy NPC they just stand , look around like they don't know where the bullets come from and what to do.

 

they just wait for death and not running for cover most of the time .

 

Also nice , when you use powerful weapons they could, fright , run for cover or flee

 

But when their health is low they should stagger for cover again.

 

When you kill them in the stomach they could stagger, drop to their knees and fall .

 

Thanks in advance.

Edited by SMILINGMOON
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