CraftyxCrafty Posted May 16, 2017 Share Posted May 16, 2017 I want to essentially make a modpack, much like minecraft modpacks, where I take a number of individual mods, package them together into a single tidy and simple to install pack. The reason for this is that I want to use a very large number of mods but each of those mods have a number of dependencies necessary to run, they then need compatibility patches for every other mod installed. To further clutter and complicate the process mods like PerMa/FNIS need patchers to make dynamically generated compatibility patches. It ends up becoming a mess that is easier to screw up but infuriatingly complicated and murky to fix. I have spent the past two weeks reading guides and watching videos on TES5Edit, Wyre Bash etc. but they usually don't cover more than the basics of use and the occasional insight to specific issue they have personally encountered. I was hoping someone on here might have more in-depth knowledge since the knowledge base someone who creates mods is very different than someone who uses mods. Link to comment Share on other sites More sharing options...
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