Guerlot Posted May 17, 2017 Share Posted May 17, 2017 Hi there,I my quest, I created an Alias pointing to a Xmarker (Specific Reference) that I placed in the entrance of a Sanctuary house. The objective has the Alias as a target.All I want to achieve is to be able to change to the next stage once the player arrives at the Target. I tried using the defaultAliasOnLoad script but the stage changes from way too far.Any ideas?Thanks in advance :) Link to comment Share on other sites More sharing options...
akav1r Posted May 17, 2017 Share Posted May 17, 2017 An activator trigger is the solution to your problem. You could use any one, but I almost always start by duplicating a 'DefaultSetStageTriggerPlayerOnly'. Create an alias for it. Now in the alias papyrus scripts at a 'DefaultAliasOnTriggerEnter'. You can use that to set the stage. Probably set a prereq stage in there too so the player can't step on it otherwise. Link to comment Share on other sites More sharing options...
Guerlot Posted May 17, 2017 Author Share Posted May 17, 2017 An activator trigger is the solution to your problem. You could use any one, but I almost always start by duplicating a 'DefaultSetStageTriggerPlayerOnly'. Create an alias for it. Now in the alias papyrus scripts at a 'DefaultAliasOnTriggerEnter'. You can use that to set the stage. Probably set a prereq stage in there too so the player can't step on it otherwise.Woooah, worked perfectly! When I tested it, I had that tiny moment of pure joy. :P Thanks a lot :) Cheers! Link to comment Share on other sites More sharing options...
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