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Changing stage when arriving to a Xmarker target


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Hi there,

I my quest, I created an Alias pointing to a Xmarker (Specific Reference) that I placed in the entrance of a Sanctuary house. The objective has the Alias as a target.

All I want to achieve is to be able to change to the next stage once the player arrives at the Target. I tried using the defaultAliasOnLoad script but the stage changes from way too far.

Any ideas?

Thanks in advance :)

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An activator trigger is the solution to your problem. You could use any one, but I almost always start by duplicating a 'DefaultSetStageTriggerPlayerOnly'. Create an alias for it. Now in the alias papyrus scripts at a 'DefaultAliasOnTriggerEnter'. You can use that to set the stage. Probably set a prereq stage in there too so the player can't step on it otherwise.

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  On 5/17/2017 at 3:45 PM, akav1r said:

An activator trigger is the solution to your problem. You could use any one, but I almost always start by duplicating a 'DefaultSetStageTriggerPlayerOnly'. Create an alias for it. Now in the alias papyrus scripts at a 'DefaultAliasOnTriggerEnter'. You can use that to set the stage. Probably set a prereq stage in there too so the player can't step on it otherwise.

Woooah, worked perfectly! When I tested it, I had that tiny moment of pure joy. :P

 

Thanks a lot :)

 

Cheers!

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