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No more confirm dialog?


Zamboni

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Hi all, first time poster here (though I've enjoyed many mods gotten off TES nexus... Wonderful site).

 

I'm wondering if there's a mod that gets rid of the "are you sure? yes / no" dialog that comes up when trading. I'm tired of having to click through dozens and dozens of dialogs every time I visit the shop selling off items I've found during my adventures.

 

Is there a mod that does that?

 

Also, on an unrelated topic, is there a way to make the game use different body mesh for Bretons, Altmers, and Redguard, etc.? Or is it hard-coded into the game to use the Imperial mesh for all (human) races? Is so how would I achieve this?

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Hi all, first time poster here (though I've enjoyed many mods gotten off TES nexus... Wonderful site).

 

I'm wondering if there's a mod that gets rid of the "are you sure? yes / no" dialog that comes up when trading. I'm tired of having to click through dozens and dozens of dialogs every time I visit the shop selling off items I've found during my adventures.

 

Is there a mod that does that?

 

Also, on an unrelated topic, is there a way to make the game use different body mesh for Bretons, Altmers, and Redguard, etc.? Or is it hard-coded into the game to use the Imperial mesh for all (human) races? Is so how would I achieve this?

Nope, all those message boxes are hard coded into the game. Even if something like OBSE could detect and trigger a choice automatically, the box would still pop up. And it might interfere with other sorts of popup boxes (like those related to quests or giving important information, or force "ok" to always be chosen.

 

As for the body question. There were some attempts made to force a certain body type based on race, however those mods only ended up working for the player, or ended up changing all instances of an armor type (all steel, all Iron) to be the same regardless of race, but based on what race the player was if the player was wearing it. For instance, if you had it setup to use Roberts body for the player, and the standard mesh for everyone else, the moment you put on a piece of armor or equipment, anyone else wearing that same base item would also show it for Roberts body.

 

Think of it as a tradeoff for having sem-seamless body meshes, and tintable skin.

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For instance, if you had it setup to use Roberts body for the player, and the standard mesh for everyone else, the moment you put on a piece of armor or equipment, anyone else wearing that same base item would also show it for Roberts body.

 

Think of it as a tradeoff for having sem-seamless body meshes, and tintable skin.

I see. Oh well...

 

And I hope they fix the trade dialogue in the next game... I hate it when I have to sell a bunch of potions... Or maybe I'll just stop practicing Alchemy altogether... LOL

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