OzFox Posted May 18, 2017 Share Posted May 18, 2017 So I'm making a monstrosity out of bits from the cryolator and Gauss guns capacitors, and I wanted to find out if there's any info or tutorials or anyone who could help. I'm trying to remove the main texture mesh from the cryolator so it dosn't all have the freezey mesh, just parts of it, and I added the Gauss gun's capacitors to it and their little meshy things for the electrical effect. How do I make them talk to the niff file and the game? (Or not in the case of the removed mesh). I *think* its something to do with NiDefaultAVObjectPalette for both issues, but how do I add things to this category and make them work? Cheers! :laugh: Link to comment Share on other sites More sharing options...
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