GomuGomu64 Posted February 14, 2012 Author Share Posted February 14, 2012 @Azza When you make a new quest, be sure to click OK before doing anything to it, and then re-open it. But, now my problem is that I add my script, typ kmyQuest.init(), but it won't compile D: Link to comment Share on other sites More sharing options...
GomuGomu64 Posted February 14, 2012 Author Share Posted February 14, 2012 Bump. Would really like to know how to do this. Link to comment Share on other sites More sharing options...
Mansh00ter Posted February 14, 2012 Share Posted February 14, 2012 What does it say? If you're using Properties in your attached script, did you add them via the CK (and made sure they actually are pointing to whatever you need)? Link to comment Share on other sites More sharing options...
GomuGomu64 Posted February 14, 2012 Author Share Posted February 14, 2012 (edited) Starting 1 compile threads for 1 files... Compiling "QF_HUNGERSTARTGAMESCRIPTLOAD_02001D97"... C:\Program Files\The Elder Scrolls V Skyrim\Data\Scripts\Source\temp\QF_HUNGERSTARTGAMESCRIPTLOAD_02001D97.psc(8,0): variable kmyQuest is undefined C:\Program Files\The Elder Scrolls V Skyrim\Data\Scripts\Source\temp\QF_HUNGERSTARTGAMESCRIPTLOAD_02001D97.psc(8,9): none is not a known user-defined type No output generated for QF_HUNGERSTARTGAMESCRIPTLOAD_02001D97, compilation failed. I've got a globabl variable called fAAGGHunger set as a float in the Global section. I've also uploaded the file. Edit: In the uploaded file, I did not add a papyrus fragment with the Hunger script, but it still doesn't work. The quest it is in, is called "HUNGERSTARTGAMESCRIPTLOAD" Edited February 14, 2012 by GomuGomu64 Link to comment Share on other sites More sharing options...
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