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[REQ] Accomplished texture artist wanted - isolating faction flag cloth/grime texture


aurum42

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I've been wanting to create some mods that add a range of flags as constructible Workshop objects, with varying levels of wear and tear. One of my aims is to mimic the appearance of the vanilla faction flag textures as closely as possible. I figured the best way to do this would be to use the white Institute flag as a base, edit out the faded red logo, and after converting white to alpha, overlay its cloth and grime pattern over my own lightened, desaturated textures.

Vanilla Institute flag texture (holes and tear damage removed)

Here's where I hit a wall, and need to ask for help: despite my best efforts, I haven't been able to seamlessly edit out the logo, leaving a perfect, unadorned dirty white flag texture:

The closest I've gotten to a dirty white flag texture with no logo

Custom flag with this imperfect cloth/grime texture applied

It seems extensive use of the clone tool would be needed to make it appear seamless, but making it look good this way is beyond my limited ability - each attempt I've made has stuck out and looked pretty janky.

 

If a skilled, experienced artist could edit out the red logo, and succeed in making it look seamless on close inspection, I'd be very grateful. If downloading the Institute flag base above, or my flawed attempt at removing the logo, be sure to download the full-size png with Google Drive's download button, not the preview, which appears smaller.

Edited by aurum42
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You make a fair point, I'll edit my original post now. Your template isn't exactly what I'm after, but many thanks.

 

This is an American revolutionary flag texture I made with a royalty-free grime texture and a canvas filter, I'll likely stick with this style if my original idea's a no-go:

http://i.imgur.com/OHHlYTj.jpg

 

EDIT: I've received permission from Dragten to use a texture from Your Workshop - Your Custom Flags with credit.

Edited by aurum42
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