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Weird problem-- mesh that goes invisible in-game.


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I'm working on a house mod and have modified a window mesh from a vanilla wall so that there is only the actual window that I can place against my wall. Now, I've done this before without problems but for some reason the modified window will not go on a particular wall without disappearing in-game.

 

I've placed another modified window (different variety) against the same wall, no problem. This one, however, disappears in-game if it is anywhere near the wall. Now to make things weirder, I can place this same modified window against another wall type with no problem.

 

No occlusion planes there--as I said, I can place other window types there without issues.

 

I've tried placing the window wall up there, wo any modifications and the same thing happens.

 

Any ideas?

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