anarchy1990 Posted May 19, 2017 Share Posted May 19, 2017 I'm looking for the location of a file/list/xml that dictates which items are displayed in the wardrobe. In mass effect 3 you can edit sfxplayercustomisation to add new entries to the wardrobe. Andromeda must be similar. If anyone can help find the file, I'd really appreciate it. Link to comment Share on other sites More sharing options...
anarchy1990 Posted May 19, 2017 Author Share Posted May 19, 2017 [update] I've found, defaultgearlist.ebx and defaultappearancelist.ebx (in Globals/MasterSharedBundle/Dev/...)However, Text view doesn't show any of the fields or references to gear/appearance I'd expect.I've exported it to a .Ebx.bin file, and now looking for a way to edit this as an xml or other document type. Anyone know a way? Link to comment Share on other sites More sharing options...
anarchy1990 Posted May 19, 2017 Author Share Posted May 19, 2017 [update] Found a way to edit .ebx files.Unfortunately, defaultgearlist references the starting armor for the game, but not wardrobe entries. The search continues. Link to comment Share on other sites More sharing options...
anarchy1990 Posted May 22, 2017 Author Share Posted May 22, 2017 (edited) [update] MasterItemsList references every item in game, any new entry will probably need to be referenced here. It seems that every equitable item has its own plot I'd flag and plot condition in its .ebx - eg: the default armor Andromeda_01 is given to the player if the conditions in DefaultCheckBoolean are met.It stands to reason that the check for long sleeve casual is the check necessary to add an item to the wardrobe, but I haven't tested it yet. Edited May 22, 2017 by anarchy1990 Link to comment Share on other sites More sharing options...
Recommended Posts