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Is it possible to restore disabled objects without restarting?


Aromov

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I was using the Usable Toilets mod a while ago, unfortunately I didn't disable it correctly and now I can't use the uninstall to restore the toilets in the Lucky 38 Suite. Is it possible to use console commands or something to restore them?

 

Edit: Okay I made this thread in the wrong section, this was meant for New Vegas, can a mod move or delete this thread please?

Edited by Aromov
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What is your goal here: to uninstall "Usable Toilets"? Can't you just load a save from before you tried to disable the mod, and do so correctly? And exactly what did you do to "disable" the mod?

 

I did a quick search on "Usable Toilets" both as a file name and in descriptions, but only found two that were part of house mods. Please provide a link to the mod in question so we know what we are working with. I'm guessing a script is involved, but guesses are not the best way to proceed.

 

-Dubious-

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The goal here was to restore the original toilets the following mod disabled and replaced in the Lucky 38 presidential suite and though I did use the uninstall esp to bring them back, they never did get restored and I've progressed waaaaay too far in the game to bother reloading a previous save. However I want to say that I managed to resolve this issue by using another mod that alters the suite, then disabling it which re-enabled those toilets.

 

The mod in question

http://www.nexusmods.com/newvegas/mods/46043/?

 

The mod I used to restore them.

http://www.nexusmods.com/newvegas/mods/40862/?

 

Still, in case something else probably got disabled and not restored that I'm aware of, I still want to know if there's a way to restore a disabled object in the game,

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From the "Useable Toilets Urinals and Bathtubs with Sound" mod description:

 

If you decide you don't want the placeable tub anymore open console, click it to show its id at the top of the screen and type, disable followed by the enter key, then MarkForDelete followed by the enter key. Repeat the process for the water mesh.

 

 

Once you have done that for other replaced objects, the original should be restored. (Which is essentially what you did by installing and then removing the other mod.) If not, then basically that means you have to determine the RefID of the disabled toilet (etc.), and then "enable" it in the console.

 

As pointed out, you can also use xEdit (FO3Edit/FNVEdit as appropriate). Load the "Useable Toilets Urinals and Bathtubs with Sound" mod and find the objects it replaces.

 

-Dubious-

Edited by dubiousintent
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Usable toilet provides an uninstall esp, did you try it?

 

FO3Edit can help in restoring disabled object.

 

 

From the "Useable Toilets Urinals and Bathtubs with Sound" mod description:

 

If you decide you don't want the placeable tub anymore open console, click it to show its id at the top of the screen and type, disable followed by the enter key, then MarkForDelete followed by the enter key. Repeat the process for the water mesh.

 

 

Once you have done that for other replaced objects, the original should be restored. (Which is essentially what you did by installing and then removing the other mod.) If not, then basically that means you have to determine the RefID of the disabled toilet (etc.), and then "enable" it in the console.

 

As pointed out, you can also use xEdit (FO3Edit/FNVEdit as appropriate). Load the "Useable Toilets Urinals and Bathtubs with Sound" mod and find the objects it replaces.

 

-Dubious-

Thanks, I'll keep those in mind in case I run into problems later

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