LtMattmoo Posted February 14, 2012 Share Posted February 14, 2012 (edited) Is anybody out there willing to try and produce a faster dismounting animation? The animation in question is meshes\actors\sharedkillmoves\human&horse\paired_dismount.hkx and I would like a sped-up version of it for my Better Horses mod. I was recently using an empty HKX to cause the game to skip the dismounting animation altogether but this has caused a few glitches and I've had to abandon the approach. I'm no 3D artist, to tell the truth I wouldn't know where to start, but I'm assuming that if, instead of removing it altogether, the animation was sped-up, it would cause less glitches in the way of clipping into objects and falling through the floor. If anyone could provide the modified animation I would be very grateful. Full credit doesn't seem enough in repayment so you'll have to let me know what else I can do. Thanks in advance. Edited February 14, 2012 by LtMattmoo Link to comment Share on other sites More sharing options...
ASCLKA Posted February 14, 2012 Share Posted February 14, 2012 good idea Link to comment Share on other sites More sharing options...
LtMattmoo Posted February 14, 2012 Author Share Posted February 14, 2012 So.. Is anybody out there capable of this? Maybe someone knows of a tutorial I can follow get the basics down? Simply speeding up and existing animation doesn't seem at all complicated from a black-box perspective.. Link to comment Share on other sites More sharing options...
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