Lehcar Posted February 14, 2012 Share Posted February 14, 2012 (edited) Grr I hate Skyrim's bookshelves, or rather they seem to hate me. I followed both the tutorials on the CS wiki to the letter. Still a complete failure. Has anyone succeeded in creating any bookshelves yet that work properly? I've been trying hard and failing. Edited February 14, 2012 by Lehcar Link to comment Share on other sites More sharing options...
jet4571 Posted February 14, 2012 Share Posted February 14, 2012 You may have already created working bookshelves. to test you need to save without the mod enabled then start the game again with it enabled for them to work. If all else fails steal a bookshelf from hjerim. Link to comment Share on other sites More sharing options...
Korodic Posted February 14, 2012 Share Posted February 14, 2012 hjerim? Link to comment Share on other sites More sharing options...
rurutia8 Posted February 14, 2012 Share Posted February 14, 2012 i also would really a tutorial on how to put in bookshelves Link to comment Share on other sites More sharing options...
Rosbjerg Posted February 14, 2012 Share Posted February 14, 2012 hjerim? You can open one of the player house cells and simply copy a bookshelf (with markers and everything) and paste it into your own cell.. that way you don't have to do it from scratch. Link to comment Share on other sites More sharing options...
Savan12986 Posted February 14, 2012 Share Posted February 14, 2012 making them isnt the hard part its getting the linking correct that seems to be the issue I managed to get some to work from scratch, here is the list of steps 1 place shelf2 place book markers3 make a playerbookshelfcontainer for each shelf4 link container to books make sure each book has a keyword of bookshelfbook01 for first one and 02 for second etc5 Make sure the player cant "see the container" 6 make click triger7 click player activation check box in the primitive tab of the click triger8 link click triger to container keyword of bookshelf container9 make bookshelf triger (L_TRIGER primitive)10 link triger to container (no keyword)11 link container to triger (bookshelf triger01)12 make collision markers (set primitave to L_UNIDENTIFIED) and place over the front of the shelf to prevent books from falling out load the game (if in the cell where the shelf is leave and come back) Link to comment Share on other sites More sharing options...
Korodic Posted February 14, 2012 Share Posted February 14, 2012 hjerim? You can open one of the player house cells and simply copy a bookshelf (with markers and everything) and paste it into your own cell.. that way you don't have to do it from scratch.... how do you do this? -.- i have not known this... Link to comment Share on other sites More sharing options...
Lehcar Posted February 15, 2012 Author Share Posted February 15, 2012 I'm positive I linked all of the triggers up correctly, but it still doesn't seem to work. The vanilla bookshelf directly beside it is now also messed up, all of the book placement is funky even though I didn't touch it in the toolset. Link to comment Share on other sites More sharing options...
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