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How do i make perks Auto unlock? Plus what global values adjusts magic


jack254

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Making a mod... Hell.. A conversion!! But J'jargo admits... He doesn't know all that he does.

 

 

How do i make a perk Auto unlock at certain levels? (hidden perks that occur at milestones)

 

What value Changes the Decrease/increase of magicka as a person levels up? (so that at level 1 a spell uses a lot, but at 100 the spell uses about 20% of that. (don't worry, i have balanced that!)

 

Is there a value that allows enchanting/alchemy to become more powerful as the enchanting/alchemy goes up?

 

What, Again increasing with skill levels up, Changes the critical hit chance, Damage and speed of weapons, or the dodge chance and armour rating of armour?

Edited by jack254
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