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The Serial Knee Shooter [Quest mod request]


BenSmart112

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I have an idea for an epic quest mod but I suck huge balls at modding. My idea was a quest mod for Skyrim which revolves around a mysterious archer who keeps shooting guards and adventurers in the knee, crippling them.

 

The first feature I would like to see would be a random chance of an arrow flying out of nowhere hitting a guard in the knee while any guard talks to you. They should collapse on the ground and play the "my leg!" sound from Spongebob whenever this happens. This random effect would stop after the Knee Shooter is defeated.

 

As for the quest itself, a miscellaneous objective should trigger whenever a guard mentions getting an arrow to the knee. This Misc would send you to talk to Commander Cauis (I can't remember how to spell his name), the chief of the Whiterun guards. When talking to him, you should be greated with an incredibly long and overly complex backstory about how the archer shot him in the knee. After talking to him, you get sent to investigate a few attacks on adventurers in some locations the Knee Shooter was seen, like the Western Watchtower and other small locations nearby Whiterun. The last shot adventurer you talk to should tell you where to find the Knee Shooter,

 

The Knee Shooter should be hiding a new cave accessable through a trapdoor underwater beneath the bridge to Dragonsreach. There, you willl find a huge octagon shaped stone colloseum where the masked Knee Shooter will be in the middle. An audience should be amassed in stands on the walls of the arena. The knee shooter will use attacks in five main stages to try to defeat you.

 

First stage of boss fight (100% hp - 80% hp)

The shooter tries to shoot you in the knee, but has really bad aim. In this stage he shoots like a normal archer as skeletal archers are constantly being raised from the ground. If you are hit in the knee you get knocked down as if a draugr Fus Ro Dah'd you but really you're just hit in the knee. If you get hit in the knee three times you get blurred vision, and the masked Knee Shooter walks over to you and teleports you to the Guard's Barracks where you will wake up wearing a Guard uniform. The knee shooter has disappeared from the arena but can be found walking around on the roads if this stage is as far as you get.

 

Second stage (79% hp - 60% hp)

The shooter uses a huge barrage attack, shooting his bow like a machine gun, but no skeletal archers appear during the stage. The player is forced to keep running, and the shooter still aims for your knees. If you get shot in the knee this stage, you do not get affected.

 

Third stage (59% hp - 40% hp)

The ceiling rains arrows as the shooter decides it's better to kill you. The shooter keeps shooting at you, but at a normal rate, and a ghostly clone of Faendal is summoned to shoot at you, along with two or three Skeletal Archers.

 

Fourth stage (39% - 15%)

Draugr archers are summoned, as well as skeletal archers. The shooter begins to levitate off the ground and cast slow-moving giant magicka arrows which will instantly knock you to the ground. These arrows cannot be blocked with your shield, and do as much damage as 25% of your health. They're fired in short bursts of three arrows at a time. As well scattered arrows continue to rain and occasionally he comes to the ground and bursts into machine-gun archery mode with his bow for ~10 seconds, not firing any magical arrows during machine gun archery mode.

 

Fifth stage (14% - 1%)

The shooter falls to the ground in defeat, but continues to shoot at you while all his summons die. He aims for your knee, but if your knee is hit, you barely fall over, as though an enemy shield bashed you.

 

Upon defeat, the shooter can be talked to. Your options include unmasking the shooter, asking the shooter why he was doing this, and taking the shooter's gear.

 

Doing unmasking adds the Shooter's mask to your inventory. It also reveals Jarl Balgruuf is the Knee Shooter. He tells you "Not to speak of this ever again".

If asked why he shot people in the knees, Balgruuf says that volunteers to be guards were low, and he needed something to inspire people to become guards. So he became a horrible villian who shoots arrows at adventurers' knees and cripples them.

Doing robbing the shooter gives you the unique items

-Archer's Robe (a black robe enchanted with 30% faster archery speed)

-the archer's mask (a wooden dragon priest mask with a black hood that gives you the power to shoot arrows 60% faster, but has a slow shout-like recharge)

-Knee Shooter's Bow (A unique bow with an infinite amount of the currently equipped arrow which when someone is hit in the knee turns them into a random hold's guard if their health is under 30%).

It also makes the shooter benaked with nothing but underwear, and reveals Jarl Balgruuf.

 

Completing the quest, you have two options; Jarl Balgruuf bribes you to not turn him in and he'll give you $30,000

or

you can talk to the Commander and he'll arrest Balgruuf. From there Balgruuf will live in the Dragonsreach dungeon and you can take over Whiterun as Jarl and command the guard.

 

That's my request. I hope someone could make this, it'd be really fun having a sidequest revolving around this small and well known joke!

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