kromey Posted February 14, 2012 Share Posted February 14, 2012 Oh, whoops, I missed that error before. You're using GetStage() properly now, but now you're using SetStage() incorrectly -- you had that one right to begin with! GetStage() returns the current quest stage, so using it in a logical expression as you are now is correct. SetStage(), however, requires an argument to know what stage to set it to -- QRW1.SetStage(20), as you had it originally, was correct. Link to comment Share on other sites More sharing options...
Caiman Posted February 14, 2012 Author Share Posted February 14, 2012 (edited) Hmm... interesting. ^^ *running another test* EDIT: OMG, it works! I can´t believe it! :woot: Thx, kromey, you just made my day. :) Edited February 14, 2012 by Caiman Link to comment Share on other sites More sharing options...
kromey Posted February 14, 2012 Share Posted February 14, 2012 Hm... I just remembered, there's a quest that begins once the player acquires a dwarven weapon, to bring said weapon to some dude researching the dwemer. Ah, here it is! I'd suggest looking at that quest and seeing if you can figure out what makes it tick, as it's likely to do a very similar thing to what you're after. Link to comment Share on other sites More sharing options...
Caiman Posted February 14, 2012 Author Share Posted February 14, 2012 I think you missed my edit, kromey. :) Alright... now I just need to understand, why that questmarker didn´t show, the new dialogue wasn´t available and why my journal text was missing... :biggrin: Link to comment Share on other sites More sharing options...
kromey Posted February 14, 2012 Share Posted February 14, 2012 Heh, I did indeed miss the edit -- although I posted 6 minutes before you edited. ;) Glad you got it working! The rest of it should be pretty easy, the tutorials on the wiki should guide you through exactly what you need to do now. If not, though, I'd recommend a new thread. Link to comment Share on other sites More sharing options...
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