Guest deleted1497950 Posted February 14, 2012 Share Posted February 14, 2012 (edited) ...version 1.1.0. I have a piece of clothing for which I would like to be able to see the textures on both sides of the cloth/face. I think I just need to attach a NiStencil Property to the NiTriShape, but the problem I'm having is that I am already attaching a shading property and an alpha property to that shape, using up the two available property link slots, and so I can't figure out where to put it to make it a child of the NiTriShape. Edit: The Num Properties in the Block Details is grayed out too, so I can't change it there to add more properties. I also can't just right click the NiTriShape and insert it there like most of what I've read describes. It only adds it as an independent object when I do that, and puts it at the end of the list after all of the nodes and stuff. Edited February 14, 2012 by 2chi2 Link to comment Share on other sites More sharing options...
throttlekitty Posted February 14, 2012 Share Posted February 14, 2012 Yes, there are only the two, the first is for a shader, the second is for alpha. The shader properties now have flags to cover any other feature you might need, such as double-sided from stencils, you'll find them in the flags dropdown. Update to the latest nif.xml if you're not seeing a full list of shader flags. Link to comment Share on other sites More sharing options...
Guest deleted1497950 Posted February 15, 2012 Share Posted February 15, 2012 (edited) Thank you for your reply. After attempting to copy the updated xml file into nifskope, I am still having problems which I can't seem to figure out. In the dropdown list for the flags I can't find the appropriate flag to check, and what I have read leads me to believe that I should have two Shader Flags rows (Shader Flag 1 and Shader Flag 2) but I only have the first one. Apparently the Shader Flag for the double-sided textures is under the second row of options. I am not sure I updated the xml file you linked to me correctly, as I am new to a lot of this, but I think I may have, because I at least got it to load and run without any errors (at first I was getting errors on startup so I changed the update method I was trying to where it seemed to work without bugs, but still without the Shader Flag 2 option. Any other suggestions? Thanks again. Edited February 15, 2012 by 2chi2 Link to comment Share on other sites More sharing options...
throttlekitty Posted February 15, 2012 Share Posted February 15, 2012 Yes, there should be two lines of shader flags.You might not be using the most recent NifSkope build, I think dropdown lists had an issue for a little while, so let's start over, sorry. :) You don't need to uninstall your previous version, but it might be best to.Download and install 1.1.0 RC5 from here:https://sourceforge.net/projects/niftools/files/nifskope/1.1.0/then overwrite nif.xml with this:http://dl.dropbox.com/u/13576177/NifTools/nif.xml You may need to right-click on a .nif in Windows and choose 1.1.0 RC5 using the "Open With..." option to ensure you're using the latest when double-clicking on files in explorer. Link to comment Share on other sites More sharing options...
Guest deleted1497950 Posted February 15, 2012 Share Posted February 15, 2012 That did it. I'm guessing it was the "open with..." command that solved it, maybe. One more little bug with my mod I found was that after I set the flag to show textures on both sides of the cloth/faces and looked at them through another part of my mesh which was transparent from the NiAlpha thing, the faces belonging to one of my skin partitions [i had two] became transparent on the inside faces even though the texture for those faces was not transparent. I had no idea what caused that, of course, but I just went back into blender and deleted the partitions and assigned all the faces to one single new partition and it seems to have solved the problem so it's working now. Thanks for your help. Link to comment Share on other sites More sharing options...
vineyard Posted February 17, 2012 Share Posted February 17, 2012 this is totally awesome! Bravo,Bravo! Link to comment Share on other sites More sharing options...
vineyard Posted February 17, 2012 Share Posted February 17, 2012 i have another question, i made a new hairstyle, the partions under BSdismemberSkinInstance has only one slot ,while vanilia has two, any way to add another slot? :rolleyes: Link to comment Share on other sites More sharing options...
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