Skrotetor Posted February 14, 2012 Share Posted February 14, 2012 Hi guysI'm having an hard time in finding the reason why the game ctd so often.I've already set up the "sound trick" but I don't think that is the main cause.Could be the modified ipreloadsizelimit for the 4GB RAM that is still sitting in the Skyrim.ini and the Skyrimprefs.ini even though the patch from Beth has solved that problem?I'm posting here the list of my mods...maybe some of you has the insight or the knowledge to show me which mod is conflicting with other(s). http://postimage.org/gallery/xtunoxk/ I'm using Dragonscript, Skse (both latest version) and using BOSS to sort mods list. These are my .iniThanks to every1! SKYRIM.INI[General]sLanguage=ENGLISHfdefaultfov=80uGridsToLoad=7uInterior Cell Buffer=24uExterior Cell Buffer=284iPreloadSizeLimit=262144000SLocalSavePath=TESVSGM\Dar'Rasha\ [Display]fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fLightLODMaxStartFade=3500.0iShadowMapResolutionPrimary=2048bAllowScreenshot=1fDecalLifetime=9999.0000fSunShadowUpdateTime=0fSunUpdateThreshold=2.0fShadowBiasScale=0.6fdefaultworldfov=80 [Audio]fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0fMenuModeFadeOutTime=3.0fMenuModeFadeInTime=1.0 [Grass]bAllowCreateGrass=1bAllowLoadGrass=0 [GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Combat]fMagnetismStrafeHeadingMult=0.0fMagnetismLookingMult=0.0 [Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0iMinMemoryPageSize=100000iMaxMemoryPageSize=5000000iMaxAllocatedMemoryBytes=1800000000 [Water]bReflectLODObjects=0bReflectLODLand=1bReflectSky=0bReflectLODTrees=1 SKYRIMPREFS.INI[General]fBrightLightColorB=1.0000fBrightLightColorG=1.0000fBrightLightColorR=1.0000iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0iPreloadSizeLimit=262144000fMasterFilePreLoadMB=320.0000iNumHWThreads=2bUseThreadedParticleSystem=1 [imagespace]bDoDepthOfField=0iRadialBlurLevel=2 [Display]iBlurDeferredShadowMask=20fInteriorShadowDistance=2000.0000fShadowDistance=3000.0000iShadowMapResolutionSecondary=2048iShadowMapResolutionPrimary=2048iShadowSplitCount=2iMaxAnisotropy=1fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fTreesMidLODSwitchDist=3600.0000fGamma=0.9600fDecalLOD2=1500.0000fDecalLOD1=1000.0000fSpecularLODStartFade=560.0000fShadowLODStartFade=200.0000fLightLODStartFade=1400.0000iTexMipMapMinimum=0iTexMipMapSkip=0iWaterMultiSamples=0iMultiSample=1iShadowMode=4bTreesReceiveShadows=1bDrawLandShadows=0bFull Screen=0iSize H=1080iSize W=1920fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=3072.0000fMeshLODLevel1FadeDist=4096.0000iScreenShotIndex=4bShadowMaskZPrepass=0bMainZPrepass=0iMaxSkinDecalsPerFrame=3iMaxDecalsPerFrame=999bFloatPointRenderTarget=0sD3DDevice="AMD Radeon HD 6900M Series"bFXAAEnabled=1iShadowMapResolution=2048fDefault1stPersonFOV=80.0000fDefaultWorldFOV=80.0000fDefaultFOV=80.0000fShadowBiasScale=0.1800iShadowMaskQuarter=4iAdapter=0iPresentInterval=0iShadowFilter=4bTransparencyMultisampling=0bDrawShadows=1 [Grass]b30GrassVS=1fGrassStartFadeDistance=5000.0000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000 [MAIN]bGamepadEnable=0bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=0bSaveOnTravel=0bSaveOnWait=0bSaveOnRest=0fSkyCellRefFadeDistance=150000.0000 [GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=3 [interface]bDialogueSubtitles=1bGeneralSubtitles=0fMouseCursorSpeed=1.0000bShowCompass=1 [Controls]fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0300bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1bMouseAcceleration=0 [Particles]iMaxDesired=450 [saveGame]fAutosaveEveryXMins=60.0000 [AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=0fVal5=1.0000uID5=0fVal4=1.0000uID4=0fVal3=0.7000uID3=94881fVal2=0.4000uID2=466532fVal1=0.8000uID1=554685fVal0=0.8000uID0=1007612 [Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000 [TerrainManager]fTreeLoadDistance=25000.0000fBlockMaximumDistance=100000.0000fBlockLevel1Distance=32768.0000fBlockLevel0Distance=20480.0000fSplitDistanceMult=0.7500bShowLODInEditor=0 [NavMesh]fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000 [Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=20 [Decals]uMaxDecals=100bDecals=1bSkinnedDecals=1uMaxSkinDecals=35uMaxSkinDecalsPerActor=20bDecalMultithreaded=1 [LOD]fLODFadeOutMultObjects=12.0000fLODFadeOutMultItems=12.2000fLODFadeOutMultActors=15.0000fLODFadeOutMultSkyCell=1.0000 [Launcher]bEnableFileSelection=1bShowAllResolutions=0uLastAspectRatio=3 [blurShaderHDR]bDoHighDynamicRange=0 [blurShader]bUseBlurShader=0 [Water]iWaterReflectHeight=512iWaterReflectWidth=512bUseWaterDisplacements=0bUseWaterRefractions=0bUseWaterReflections=1bUseWaterDepth=1 Link to comment Share on other sites More sharing options...
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