Jump to content

Script HELP!


raden5

Recommended Posts

sorry my bad english...

 

i am trying to figure how to do this...attach an object on specific node from character(not into the inventory)...a weapon, in this case, falls without attaching on the player,

 

what i want: copy an object, placed on the players node and keep it there while moving...like equiped weapon. show a message on activate

what happends: the object is created but falls when i close the message

 

 

ObjectReference ORWeap

 

Event OnActivate(ObjectReference akActionRef)

 

Weapon Weap = Game.GetPlayer().GetEquippedWeapon()

ORWeap = Game.GetPlayer().PlaceAtMe(Weap, 1, true)

ORWeap.MoveToNode(Game.GetPlayer(), "NPC Head [Head]")

 

endEvent

 

 

HELP!!!

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...