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Immersion Please!


trithwood

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I wish to make mods of battle at larger scales and quests of rescuing damsels, but I am not at all familiar with modeling,

 

 

1. A way to help wounded, wither with the heal animation like in the helgan scene, AND OR

 

2. An item that is used in an arm slot that is a person, wounded, also a damsel, so you can carry a wounded soldier from the field or a damsel from a dungeon.

 

3. Easier than the two above would be adding a small wrapped baby model in a sling so you wouldn't have to add animations, only a model and texture.

 

I would make a mod to implement these into skyrim, Any mods with high immersion I will implement that are similar if I can, please, please, please. I may be able to texture models for my 3 requests.

 

You are awsome if you do this! :)

Edited by trithwood
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  • 1 month later...

You can use Healing Hands to heal a wounded NPC :P

 

yeah opps didn't clarify, I thought this should be emplemented when I tried to roleplay and help wounded people in the helgan dragon fight, but you can't its only an animation. It would be awsomly huge for immersion to have people fall into a rescueable fallen state. They could be in ragdoll form or in a wounded animation form. When they are, you can take them to a healer or heal them yourself. It's an immersive way to make companions realistic, war more fun, rescue quests, capture quests, and essential npc's yet not the lame unimmerssive invincibility they have though I don't mean to bash the Bethesda, it is a needed touch, but it could be worked around awsomely with this change, for a moder of any skill it shouldn't be complicated to take a ragdoll and attach it as a model, not saying it wouldn't take effort, you could attach it to a horse, or make a genral model, like a linen wraped body if you must. It might be able to be done with some spells with mutiple effects, like adding the body into your arms and taking away your equipt abilities. Taking away the body, and when taken to a healer, or when healed, or rested with or watever, then the person is respawned. Thanks for bringing it up with your statement Addemannen, I should have clarified. :biggrin:

Edited by trithwood
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