sbire Posted February 15, 2012 Share Posted February 15, 2012 hi, my follower want use his weapon in a fight, he put his sword back and starts punching with the enemys.i've found out, that are only when i use a .esp where i changed him. from 1h combatstyle to 2h combatstyle (lydia) in my case. i have these effect with npc-editor and ck. have anyone the same problem an maybe a solution for this? Link to comment Share on other sites More sharing options...
sbire Posted February 15, 2012 Author Share Posted February 15, 2012 *first bump* Link to comment Share on other sites More sharing options...
arashi1532 Posted February 15, 2012 Share Posted February 15, 2012 I've had this happen to me as well. I found that when they don't start with the weapon type in their inventory, they won't use it, for example: I created a new NPC, 1H combat style, and placed an iron sword in their inventory (in CK). They functioned normally, including when given 2H weapons in-game. I created a copy of that NPC, 2H combat style, with the same inventory (in CK). They refused to use any weapon, even when given 2H weapons in-game. I went back into the CK and changed the iron sword for iron greatsword, and then the NPC behaved normally. Not sure if it was a fluke or something, but give it a shot. Link to comment Share on other sites More sharing options...
sbire Posted February 15, 2012 Author Share Posted February 15, 2012 thank you very much, for the reply ....i will give it a try Link to comment Share on other sites More sharing options...
sbire Posted February 15, 2012 Author Share Posted February 15, 2012 I've had this happen to me as well. I found that when they don't start with the weapon type in their inventory, they won't use it, for example: I created a new NPC, 1H combat style, and placed an iron sword in their inventory (in CK). They functioned normally, including when given 2H weapons in-game. I created a copy of that NPC, 2H combat style, with the same inventory (in CK). They refused to use any weapon, even when given 2H weapons in-game. I went back into the CK and changed the iron sword for iron greatsword, and then the NPC behaved normally. Not sure if it was a fluke or something, but give it a shot. works great big fat thanks mate i've tried following create a *.esp with npc editor with normal stanceopened the created *.esp with the ck as active filechanged 1h combat style to 2h combat stylechanged 1h human boss to 2h human bosschanged her skintone to 3, the hair to chestnut and add 50% black colored eyelinerrespecced to lvl 81 with some nice well done statsgave her as outfit a custommade one without hoodgave her a steelgreatswordexport the face with ctrl+f4save the *.esp ingame ....reload a new instanceremove the duplicated wedding outfit, but leave her the greatswordgave her a nice armor (eisen armor with ebony crown)gave her some nice weapons (ebony greatsword, ebony bow, some ebony arrows) fast travel to action -> a cave with thugs in front XD annnnnd BOOOOOOM my baby beats the s*** out of these guys with Bow at range und Sword inside close combat. *ISSUE SOLVED* and one thing more to now .....to the others Link to comment Share on other sites More sharing options...
longthao32 Posted November 4, 2019 Share Posted November 4, 2019 I've had this happen to me as well. I found that when they don't start with the weapon type in their inventory, they won't use it, for example: I created a new NPC, 1H combat style, and placed an iron sword in their inventory (in CK). They functioned normally, including when given 2H weapons in-game. I created a copy of that NPC, 2H combat style, with the same inventory (in CK). They refused to use any weapon, even when given 2H weapons in-game. I went back into the CK and changed the iron sword for iron greatsword, and then the NPC behaved normally. Not sure if it was a fluke or something, but give it a shot.works great big fat thanks mate i've tried following create a *.esp with npc editor with normal stanceopened the created *.esp with the ck as active filechanged 1h combat style to 2h combat stylechanged 1h human boss to 2h human bosschanged her skintone to 3, the hair to chestnut and add 50% black colored eyelinerrespecced to lvl 81 with some nice well done statsgave her as outfit a custommade one without hoodgave her a steelgreatswordexport the face with ctrl+f4save the *.esp ingame ....reload a new instanceremove the duplicated wedding outfit, but leave her the greatswordgave her a nice armor (eisen armor with ebony crown)gave her some nice weapons (ebony greatsword, ebony bow, some ebony arrows) fast travel to action -> a cave with thugs in front XD annnnnd BOOOOOOM my baby beats the s*** out of these guys with Bow at range und Sword inside close combat. *ISSUE SOLVED* and one thing more to now .....to the others hello, may be this probem is a very long time but I have to ask you that, how did you do it, can you guide me how to do it please? Link to comment Share on other sites More sharing options...
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