NicolaiStorm Posted February 15, 2012 Share Posted February 15, 2012 Would it be possible to make it so the game would recognize if you're wearing a certain set of armor (E.G. the Whiterun guard set with the shield and right weapon types) and have the other guards (or whatever the case may be) recognize you as one of them and treat you differently? if it is I think that would make an amazing mod...I would do it myself but i don't really have a lot of expierience modding...especially with something this..complex http://forums.nexusmods.com/public/style_emoticons/dark/biggrin.gif Link to comment Share on other sites More sharing options...
Avernite Posted February 15, 2012 Share Posted February 15, 2012 Actually it would take less work than you think. It would just have to be a process set to certain humanoid characters that gives a behavioral check to whether or not the player is wearing a full set of (custom variable) armor. Ex. 1. Guard sees PC2. Run Process3. Is PC wearing #guard :helm, gloves, etc? 4. If "yes" : Run process "One of us" 5. Otherwise (elseif) : Run standard process. Sounds complicated but not so much. The only tedious thing about it its just that code would have to be replicated/altered for every NPC for every faction. Link to comment Share on other sites More sharing options...
NicolaiStorm Posted February 16, 2012 Author Share Posted February 16, 2012 ok..I'll have to try once I actually get a chance to mess with the CK... Link to comment Share on other sites More sharing options...
duchessnukem Posted February 16, 2012 Share Posted February 16, 2012 Had this idea too and started making the mod yesterday. I'm running across a few difficulties with handling guard behavior, specifically: -How to check whether there are any guards that detect the PC (not just one specific guard)-Vampirism (attempts to remove the player from the VampirePCFaction and set that faction rank to -1 have not succeeded while scripting them in Papyrus, only in the console. I'm going to ask these questions on a separate thread, though. I'll let you know when I have a version that I'm willing to put out in the open! Link to comment Share on other sites More sharing options...
duchessnukem Posted February 17, 2012 Share Posted February 17, 2012 Done! Most of the functionality is in the mod at this point. Hope this works the way you want it to!http://skyrim.nexusmods.com/downloads/file.php?id=10131 Link to comment Share on other sites More sharing options...
NicolaiStorm Posted February 17, 2012 Author Share Posted February 17, 2012 Cool thnx! Link to comment Share on other sites More sharing options...
JMMcNemo Posted February 18, 2012 Share Posted February 18, 2012 As cool as this idea is (and it's really cool), one thing that concerns me is: if I decide I simply MUST wear a Forsaken armor set, will every guardsman feel compelled to attack me until I strip? If I wear an Imperial uniform, will the Stormcloaks try to kill me on sight? By rights, they should... but if I REALLY like that look, I'm kinda stuck. Link to comment Share on other sites More sharing options...
Camouflage212 Posted April 6, 2012 Share Posted April 6, 2012 I was just thinking about suggesting a mod like this, glad to see a mod has been made. I do have other ideas that I'd like to share, too. :) I was thinking if it would be possible to create an NPC stationed near each city that you could hire to smuggle you into a hold for a price. Maybe along with getting access to a city while you have a bounty, the NPC that could smuggle you in could also provide you with a head piece that would make it so guards would not recognize you from a pre-determined distance, and if you get too close, the guards would start to follow you around with suspicion. I'm not a modder, but I just like to throw ideas out there. :) Any thoughts? Thanks! Link to comment Share on other sites More sharing options...
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