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Creating Skyrim Quest Scripts


Daedthr

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Hello to all who read this,

 

Now that the Creation Kit is out I have started to make a quest series called "The Outcast Saga." However I would like one of the quests to start when the player reaches a certain bounty level. This level is going to be 10000 but I'm not sure quite how to do this. The first quest stage is 5 which I have written a log entry and an objective with an alias for. I have given the log entry a condition which is: GetCrimeGold PlayerFaction _> 10000. Will this work? If it does will only the log entry show up? I just need to know how to make the quest starts when the player gets 10000 bounty or more. Any help will be greatly appreciated.

 

P.S At one point in the quest the player will have to go to an exterior location (a small camp) to get the next stage. Will someone tell me how to make and objective or alias for that or even better, to have to sleep in the bedroll at the camp to get to the next stage?

 

 

Daedthr

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I think looking at the WEBountyCollectorQST would be a perfect reference point for you to start from. It may help you learn more about the system than having us explain exactly how to do it, step by step. Look at the quest scripting in particular.

 

To make the quest advance when sleeping in a bedroll, you need to add a script to the bedroll object that extends ObjectReference, and includes an OnActivate event.

 

If you are still having issues after looking at that quest, reply!

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