doomjockey Posted May 1, 2008 Share Posted May 1, 2008 I always thought it'd be funny to have other thieves break into your house and rob you since you're so well-to-do. Anyway, too much realism is when you're stuck with a diaper duty mod. Link to comment Share on other sites More sharing options...
Xeniorn Posted May 1, 2008 Share Posted May 1, 2008 I think that a mod that would add too much realism to the game, would be one where ALL magic and ALL potions and ALL enchantments were taken out, and the combat was made more realistic (i.e. one blow with a war-hammer and your dead). A few arrow shots, your dead. Get sliced by a blade, your dead. Get punched in the face by some one wearing steel gauntlets, your dead. :whoops: I think you get the idea... :PUnfortunately magic is needed in the game for almost everything to function. Without it there are too many people who are only able to hit you with their hands, and many creatures just don't work very well. If there dieties able of trans-planar teleportion, magic usage by the average person doesn't require too much suspension of disbelief. Well, 1 hit 1 kill isn't very realistic either, the human body is rather resiliant. But yeah, I've been there, done that. Having damage upped, and health lowered actually makes things interesting. It adds a whole new element really. Either you land the hit, or you're seriously injured. With magic added into the mix, mages and anything with fireballs become a serious threat (because of the lowered health). It's like playing the game on uber-hard. Now that'd be something to enjoy. Extreme low effectiveness of weapons and magic had always disappointed me. Without it there is no real excitement, the fear of getting killed since you can endure more damage than a brick wall at high levels. Can you imagine finding yourself attacking 4 warriors backed up by two archers and a wizard without hesitation? I feel that it has only become worse since Morrowind, I've never felt as über in Morrowind as in Oblivion. Or at least I found more justification for it to be like that, you being a reincarnation of a great hero and involved in some serious business, not being a goon for some priest who is to become an emperor. Fighting should be much harder, to the point where it is required for the player to play through a few tutorials just to get the hang on the controls so he wouldn't get killed by the first goblin he meets. Link to comment Share on other sites More sharing options...
Thanodai Posted May 1, 2008 Share Posted May 1, 2008 How about a mod for a Burger King on top of the imperial Palace? Coz my friend made that...he didnt release it but...well yeah..And dynamic weight gain with the Burger King mod! Eat burgers and get fat too!! Then you could sue BK for making you fat, and you'd have to have a legal/justice system mod. And an expanded news outlet mod to make fun of them! :wallbash: -T- Link to comment Share on other sites More sharing options...
SGTBOB Posted May 1, 2008 Share Posted May 1, 2008 lolwell i do agree sometimes i get mad when oblivion is nothing but beat the crud outa them i mean it would make sense for everyone to take so much damage if we were all using plastic baseball bats but swords? give me a brakeyou see the reason oblivion isnt realistic in how fast you can kill a man with a sword is because you only have to functions "attack" and "block" really they should make it so you choose stances for your sword and shield or better yet special interface gloves that whatever your hands do in real life your characters hands/arms do in oblivionthen when you open a door you dont hit the spacebar and just pop right on inside instead you grab the invisible doorknob in real life (wearing the gloves) and your charr mimicks your movements then in sword battles you could do just about anything thats possible in real life you could actualy B slap people :cool: *insert pink tophat*also when fighting someone instead of mashing buttons your actualy manuevering your sword or shield to block thiers and when you swing you will deal damage depending on whereyou got them and how hard thats the kind of realism i would actually wanna see Link to comment Share on other sites More sharing options...
Alaisiagae Posted May 2, 2008 Author Share Posted May 2, 2008 lolwell i do agree sometimes i get mad when oblivion is nothing but beat the crud outa them i mean it would make sense for everyone to take so much damage if we were all using plastic baseball bats but swords? give me a brakeyou see the reason oblivion isnt realistic in how fast you can kill a man with a sword is because you only have to functions "attack" and "block" really they should make it so you choose stances for your sword and shield or better yet special interface gloves that whatever your hands do in real life your characters hands/arms do in oblivionthen when you open a door you dont hit the spacebar and just pop right on inside instead you grab the invisible doorknob in real life (wearing the gloves) and your charr mimicks your movements then in sword battles you could do just about anything thats possible in real life you could actualy B slap people :cool: *insert pink tophat*also when fighting someone instead of mashing buttons your actualy manuevering your sword or shield to block thiers and when you swing you will deal damage depending on whereyou got them and how hard thats the kind of realism i would actually wanna seeToo much micro-managing! Too much realism! :P More "too much realism":- Acne: Character must wash face or suffer Drain Personality. Chance that, even if you wash your face at least once a day, you will have an Acne Breakout that will actually damage your personality. Eat Soap (Restore Personality, Fortify Personality, Cure Poison, Cure Disease) to reverse the effects. A skilled alchemist can combine Soap with other ingredients to combat all sorts of diseases, poisons, and infections. Acne is not applied to beast races. Instead, Khajiit must deal with mange, while Argonians have to manage the occasional, embarassing, scale-exfoliation.- Female players shave legs: (Oh yes, I bet you male players forget that it takes time and effort to have shiny-smooth legs) OBSE functionality to add tags, in-game, to armors to differentiate between skimpy and non-skimpy apparel; that functionality would be similar to that used in Classy Clothes OBSE. After three days without shaving (beast races excluded) : penalities are applied when interacting with males (beast-races excluded): Drain Personality, Speechcraft, Merchantile; no penalities are applied when wearing full/non-revealing greaves, robe, or pants/skirt. After three days, the penalties to attribute and skills are applied to interaction with female NPCs (because, hey, no one wants an eye-full of your outrageous under-arm hair) beast races excluded). Penalties accumulate the longer you go without trimming your leggy-forest. While using the item Razor, a character's agility is taken into account when calculating the chance for receiving Razor Burn/Nicks-and-Cuts (minor damage to health).- Frost Bite and Hypothermia: (You think those Bruma Beggars' feet would turn black and fall off) Somehow make a script attached the the textures for Snow/Tundra and the weather effect Snow. Several variables: number of slots taken up by equipped armor and clothing - the fewer the articles of clothing, the higher the risk of getting Hypothermia and Frost Bite effects. Again, this would use the skimpy/non-skimpy OBSE recognition system. Hypothermia would apply cold damage as well as damage (or drain) attributes and drain fatigue. Damage and penalities increase proportional (exponential?) to the duration the character remains exposed to the harsh environment/weather. Frostbite would apply similar penalities, but really hit the skills that require use of hands and feet. Interaction with NPCs: Nords will offer you mead?- Sun Burn and Heat Stroke: an update to the Get A Tan mod I described in the first post. First, you have to get sun burnt to aquire the tanning benefits (at least, that is how it always seems to work for me in real life :pinch: ). Heat stroke would apply the Inebriation effect, as well as drain fatigue, and give a chance for the character to completely pass out. Also give a chance for random knock-downs. Somehow make Heat Stroke dependent on climate so that you don't pass out in the middle of a snow-storm on the Skyrim border. If you pass out from heat-stroke in Anvil, the citizens will make fun of you. Sun Burn will take a few days to turn into a Sun Tan; during this time, there is a drain on Personality when interacting with NPCs (except Khajiit, which think you furless folk are funny). However, there is a bonus to Personality, Speechcraft and Merchantile when interacting with Nords (they sympathize). Link to comment Share on other sites More sharing options...
SGTBOB Posted May 2, 2008 Share Posted May 2, 2008 well Alaisiagae in your terms you want everything but an improved interface lol but we can all agree on one thing that would add realism NO MAGIC :mage: mwuahahahahahahahahaha!! vengence is mine! Link to comment Share on other sites More sharing options...
Alaisiagae Posted May 2, 2008 Author Share Posted May 2, 2008 I'm not saying I want these mods, I'm just poking fun at realism mods, I guess. For me, too much realism starts with the Must Eat and Must Sleep mods. Link to comment Share on other sites More sharing options...
Xeniorn Posted May 2, 2008 Share Posted May 2, 2008 No magic? Magic is what Oblivion is all about, isn't it? The ultimate enemy is an otherworldly creature, as are many monsters throughout the land. Without magic, you could only roam the land, hunt game and kill bandits. Link to comment Share on other sites More sharing options...
Halororor Posted May 4, 2008 Share Posted May 4, 2008 I agree, what would be the use of oblivion gates opening up if there isn't any magic? Would they be like war of the worlds, already underground, just waiting for instructions to pop out? Personaly I like to silence a mage char and then see him sweat to try and kill me with close combat skills in wich they ussualy aren't skilled in:biggrin: Link to comment Share on other sites More sharing options...
holt100 Posted May 17, 2008 Share Posted May 17, 2008 Too much realism? How about if you died you wouldn't be able to load that save anymore?Now THAT would be too much realism. :P Link to comment Share on other sites More sharing options...
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