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How Player,NPC abduction/moveto script ?


Kreyd

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Hello, (im learning CK !)

 

Im currently working on a mod, where almost everything is done except the trigger/scripting part that make the whole thing start...

 

I made enemy NPC and a dungeon cell... To begin with i managed to trigger conversation start (thanks to Seddon tutorials),

 

but at the end of this conversation i want the player, and the NPC to be teleported in the dungeon i have created(one big cell), i want the player to appear in a room(like he's awaking) and the 2 NPC will just sandbox elsewhere in the dungeon.

 

I also look to how make the NPC draw their weapon during the conversation(before they get teleported), they don't look very menacing atm lol.

 

I cant find any clear(step by step) Fallout 4 CK tutorial about script, Seddon did an incredible work for everything else, but i wish he goes more in deph on this.

Edited by Kreyd
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