StarsHockey Posted May 28, 2017 Share Posted May 28, 2017 I am not sure what I am doing wrong here but whenever I edit a texture for a NIF the texture is being replaced blurry and pixelated. This happens when I use custom made textures and replace other files with textures already in game. Picture: https://s12.postimg.org/jrm6an04t/2017-05-28.png Link to comment Share on other sites More sharing options...
Lukong1515 Posted May 29, 2017 Share Posted May 29, 2017 (edited) Maybe you need to put it in higher Resolution or its due to the UV Map cause of a low polygon Mesh. Or it could be the resolution NifSkope is rendering at...did you what the Difference is when you load it in game. Edited May 29, 2017 by Lukong1515 Link to comment Share on other sites More sharing options...
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