KiteRed Posted February 20, 2012 Share Posted February 20, 2012 I'm going to go watch that movie now, thanks OP. Link to comment Share on other sites More sharing options...
Xiruki Posted February 22, 2012 Author Share Posted February 22, 2012 No experienced modder wants to pick up the challenge? Link to comment Share on other sites More sharing options...
Xiruki Posted February 28, 2012 Author Share Posted February 28, 2012 I tried adding the race myself via the CK Made it playable as in selection at character startup. But then I get CTD, do I need to change some form of animation mesh/skeleton the other normal races use? If so, how do I extract it? Link to comment Share on other sites More sharing options...
Saratje Posted February 28, 2012 Share Posted February 28, 2012 Do they get a racial weakness to bonebreak and rockjoint? :P All in all, an interesting idea. But I always saw skeletons as mindless, puppets who are 'programmed' with magick to follow an order from a necromancer until dismissed? I guess they could be possessed, glowy eyes and all. It can also be fun to cast a spell on a weak NPC which rips its bones from its flesh leaving a skeletal minion for you to command. ;) Link to comment Share on other sites More sharing options...
Korodic Posted February 28, 2012 Share Posted February 28, 2012 do not bump threads. Google for the shape shifter mod. Link to comment Share on other sites More sharing options...
Xiruki Posted February 29, 2012 Author Share Posted February 29, 2012 (edited) I don't want a shapeshift. I want to make a pure skeleton race mod. Which means you'll be able to wear armour and robes as a skeleton!It'll be like, Necromancy for the Advanced. (Your basically a Lich in bones already) Edited February 29, 2012 by Xiruki Link to comment Share on other sites More sharing options...
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