Attackpony Posted May 30, 2017 Share Posted May 30, 2017 I am trying to set a quest stage when the player clicks on an item in a computer.However any attempts using questname.setstage(n) fail with undefined variable errors. What is a straightforward way to do it? Link to comment Share on other sites More sharing options...
Blacksage81 Posted May 30, 2017 Share Posted May 30, 2017 You're half way there, using a terminal fragment you can do exactly that. myQuest.setStage(n) where myQuest is defined as a quest property. Seddon4494 has a playlist of Creation Kit tutorials, I highly suggest that you watch them ALL. Good luck and happy modding. :) Link to comment Share on other sites More sharing options...
Attackpony Posted May 30, 2017 Author Share Posted May 30, 2017 (edited) After some experimenting I think I found it, it is under add property. Thanks Edited May 30, 2017 by Attackpony Link to comment Share on other sites More sharing options...
Attackpony Posted May 30, 2017 Author Share Posted May 30, 2017 (edited) EDIT: Found a solution Edited May 30, 2017 by Attackpony Link to comment Share on other sites More sharing options...
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