Athek Posted April 27, 2008 Share Posted April 27, 2008 I downloaded a couple of mods and it seems that some of the armor and weapons have turned into large yellow exclamation points. Does anyone know how to fix this? Link to comment Share on other sites More sharing options...
bben46 Posted April 28, 2008 Share Posted April 28, 2008 This is a common problem. One (or more ) of your texture or Mesh files from a mod is not in the right place. Texture files - .dds files belong in the Oblivion\Data\textures folder while Mesh - .nif files belong in the Oblivion\data\meshes folder. Usually these files have been placed in the Oblivion\data folder instead of where they belong. If you find them there, just move them to the proper folder. If you can't find them, post the mod that is causing the problem and I will look it up for you and identify the files and where they go. Link to comment Share on other sites More sharing options...
AlexiaBinx Posted May 20, 2008 Share Posted May 20, 2008 This is a common problem. One (or more ) of your texture or Mesh files from a mod is not in the right place. Texture files - .dds files belong in the Oblivion\Data\textures folder while Mesh - .nif files belong in the Oblivion\data\meshes folder. Usually these files have been placed in the Oblivion\data folder instead of where they belong. If you find them there, just move them to the proper folder. If you can't find them, post the mod that is causing the problem and I will look it up for you and identify the files and where they go. Hey there,I am having teh same problems with the giant yellow exclamations with the Lera and Pizz mod, I think I got the files in the wrong place but can't find them. My solution though is to use the Mod Manager to create the mod file for loading from the .zip archive...do you reckon this will resolve the problem in an easier way? My impression was that the omod manager arranged all these files automatically? Link to comment Share on other sites More sharing options...
AlexiaBinx Posted May 21, 2008 Share Posted May 21, 2008 Hey there,I am having teh same problems with the giant yellow exclamations with the Lera and Pizz mod, I think I got the files in the wrong place but can't find them. My solution though is to use the Mod Manager to create the mod file for loading from the .zip archive...do you reckon this will resolve the problem in an easier way? My impression was that the omod manager arranged all these files automatically? :thanks: With the combination of your suggestion and my idea, I managed to solve the problem of the giant exclamation marks :excl: . OBMM Install------------Create the OMOD (Do this section only once)1. Copy archive to (install folder)\Oblivion\obmm\omod\ (\omod\ might not be there, that doesn't matter as you can put the .zip or .rar etc. anywhere)2. Start Oblivion Mod Manager.3. Click the Create button.4. Click the Add Archive button, find and select the archive, then click Yes.5. Click the Create omod button, then click OK when it finishes. Install the mod using OBMM1. Start Oblivion Mod Manager.2. Double-click the name of the mod in the right-hand side of the OBMM screen. (icon should turn blue) Link to comment Share on other sites More sharing options...
Odyssey420 Posted May 28, 2008 Share Posted May 28, 2008 Hey I recently downloaded the midas spells pack and for some reason all the files are in just one folder instead of being in their respective /textures/meshs folders and such and its causing the entire store to be one big yellow mess. Cany anyone help me? I tried putting the folders into an omod and it still messed up Link to comment Share on other sites More sharing options...
bben46 Posted May 28, 2008 Share Posted May 28, 2008 First, find the \data folder where I think all of your files are. If they are in a separate folder such as \data\midas open the \midas folder. you should see a folder called 'textures'. Move that one to the \data\textures folder - WITHOUT OPENING IT. Just hold down the left mouse button on the textures folder that is in the \midas folder and move it to the textures folder that is in the \data folder. Do the same with the Meshes . find the meshes folder in the \midas folder and move it to the \data\meshes. folder. There should be a sound folder also. move it to \data\sound folder. The midasspells.esp should be in the \data folder. if it is not, move it there. The Midas Readme.txt can be left where it is as it is not needed for the mod, it is for your information only. Link to comment Share on other sites More sharing options...
Odyssey420 Posted May 28, 2008 Share Posted May 28, 2008 Thats the problem, It's just one folder with a pooload of .dds .kf .egm .lip .mp3 .nif .try and .wav files Link to comment Share on other sites More sharing options...
Crumblezz Posted December 20, 2011 Share Posted December 20, 2011 Hey i have exactly this problem, only with Martigens Monster Mod. The armors i have come across sofar all works, but the helmets do not work. It's ruining the whole gameplay, i tried the doing the things bben46 named before (putting the files in oblivion/data/meshes and /textures)but that didn't do it. Any help? Link to comment Share on other sites More sharing options...
Nephenee13 Posted December 21, 2011 Share Posted December 21, 2011 Hey i have exactly this problem, only with Martigens Monster Mod. The armors i have come across sofar all works, but the helmets do not work. It's ruining the whole gameplay, i tried the doing the things bben46 named before (putting the files in oblivion/data/meshes and /textures)but that didn't do it. Any help? You are missing a mesh, you need to put the mesh that is missing into the correct directory. Link to comment Share on other sites More sharing options...
sartan142 Posted July 10, 2013 Share Posted July 10, 2013 (edited) I got a BIG problem that I think, anyone will be able to solve. Ok, I installed Oblivion unofficial patch in my Oblivion GOTY Version. I have every unofficial patch for each DLC. BUT, When I started the game, everything was ok. I escaped from the sewers ect... Now, here is the problem. I bought an house from the Imperial Distric. My house is located in the Waterfront Distric from the Imperial City. When I entered in my new house, I saw a GIANT YELLOW BOX WITH AN EXCLAMATION. Hrmm..Sorry, A giant yellow box with a black exclamation in the middle of my house. So, I used a another mod ( FormID Finder ) that can tell me everything about everything. ( Just awsome :-p ). potion01_orange.nif and iconpotion01_green.DDS was missing in my Oblivion Data folder. So, I downloaded Oblivion unofficial patch Manual installer to see if the missing file was in the manual version. It wasn't in the manual but only potion01_orange.nif was here but, not in his right folder. It was supposed to be in Oblivion\Data\Meshes\Clutter\RCpotions . So, I tried to find this missing file, nop, there was no website containing this file. So, when I saw that it was IMPONSSIBLE to fix that problem, I said, Oblivion Unofficial Patch fix some bugs that make the game better, BUT, this mod already has his own bugs and can't be fixed. How can we fix something that it suppose to fix problem? This mod, no, THESE mods need to be updated or, need to be rebuilt. Because, without these missing files, we can't enjoy this mod. If someone know an issu on how to create a DDS file for his NIF file, just tell me. Oh, and one more thing, I have installed all the unofficial patch before my other mods. Here is a list of all of my mods. Oh, I forgot, I have the QUARLS mod. So, I have the ressource for OBUP. And, I have no idea what mod is the problem. And I think there is something different between .NIF and .nif or maybe not. FormID Finder4.esp!BurningItems 0.4.espAll Spells Avalible for Enchanting and Spell Making.espAlluring Potion Bottles v3.bsaAlluring Potion Bottles v3.espBook Jackets Oblivion.espBurningItemsMasterF.esmDLCBattlehornCastle - Unofficial Patch.espDLCBattlehornCastle.bsaDLCBattlehornCastle.espDLCFrostcrag - Unofficial Patch.espDLCFrostcrag.bsaDLCFrostcrag.espDLCHorseArmor - Unofficial Patch.espDLCHorseArmor.bsaDLCHorseArmor.espDLCMehrunesRazor - Unofficial Patch.espDLCMehrunesRazor.espDLCOrrery - Unofficial Patch.espDLCOrrery.bsaDLCOrrery.espDLCShiveringIsles - Faces.bsaDLCShiveringIsles - Meshes.bsaDLCShiveringIsles - Sounds.bsaDLCShiveringIsles - Textures.bsaDLCShiveringIsles - Voices.bsaDLCShiveringIsles.espDLCSpellTomes - Unofficial Patch.espDLCSpellTomes.espDLCThievesDen - Unofficial Patch - SSSB.espDLCThievesDen - Unofficial Patch.espDLCThievesDen.bsaDLCThievesDen.espDLCVileLair - Unofficial Patch.espDLCVileLair.bsaDLCVileLair.espFormID Finder4.espIlluminationWithout.espJADICMothPriests.espKnights - Unofficial Patch.espKnights.bsaKnights.esplumi_enchantments.espNatural_Habitat_by_Max_Tael.espNatural_Vegetation_by_Max_Tael.espNatural_Water_by_Max_Tael.espNatural_Weather_by_Max_Tael.espNatural_Weather_HDR_by_Max_Tael.espOblivion - Meshes.bsaOblivion - Misc.bsaOblivion - Sounds.bsaOblivion - Textures - Compressed.bsaOblivion - Voices1.bsaOblivion - Voices2.bsaOblivion Citadel Door Fix.esp - Im not using this one!Oblivion.esmReal Lava 1.3.espUnofficial Oblivion Patch.espUnofficial Shivering Isles Patch.espUOP Vampire Aging & Face Fix.espUOPS Additional Changes.espUSIPS Additional Changes.esp Thats it, oh, one last thing, don't think its because the Alluringpotion mod. I tried without this mod and, anything changed. Edited July 10, 2013 by sartan142 Link to comment Share on other sites More sharing options...
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