RuneTracer Posted May 31, 2017 Share Posted May 31, 2017 (edited) Hello! Since I play a spellblade/battlemage character (1h sword mainhand, spell off-hand), I didn't like that when I used my sword my other hand kind of just floats in the air. To fix this, I figured I would just replace the 1st person one-handed animations with two-handed ones. Using BSAopt, I unpacked the animation files and renamed them, placed them in the proper folder, etc. It worked out just fine, except for one thing... My problem is this: The two-handed swing animations are, of course, slower than one-handed, and I wish to "speed them up" by adjusting the proper parameters - in XML format, as converted with Havoc Command Line Tools. I do have experience messing around with animations using XML (I added footstep sounds to a mod that was missing them). I do NOT have 3DS Max/etc, and I have zero experience using such a thing. I have tried Googling around for a guide on XML parameters and such, but all I find are videos for using 3DS Max and all that. I am almost certain this simple thing, the swing-time, can be changed just by adjusting some numbers via XML. My intuition tells me it is likely this line:<hkparam name="duration">1.466667</hkparam>Please, please, please do not tell me to just use an animation editing program or to watch some video about using an animation editing program, etc. I just want to know1) Can this be done via XML editing?2) What is the proper parameter to edit? Any help would be greatly appreciated! Thank you for taking the time to read. ***edited for spelling and grammar and using the Queen's English*** Edited May 31, 2017 by RuneTracer Link to comment Share on other sites More sharing options...
HajyMurat Posted May 25, 2021 Share Posted May 25, 2021 Hi, It's kinda outdated topic but did you manage to speed up animations via xml editing? Because I am struggling with the same thing now. Link to comment Share on other sites More sharing options...
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