psychohampster Posted February 16, 2012 Share Posted February 16, 2012 Okay, So I've been doing some thinking on how to fix the lack of Dual wielding with a hotkey properly working (most specifically with two different weapons, as even Beth's dbl same weapon is problematic at best with losing the hotkey in the favorites menu.) So here's what I'm thinking to do to fix it. Using SD or SKE or even the CK (though I need a keypress even to do this which isn't added yet so probably SD) Every so often, query the favorites list or Hotkey list to see what items are hotkey or favorited. (I could use some recomendations on how to do this part) Using a keypress event (which I can do in sd) Watch for that hotkey to be pressed. If only the hotkey is pressed, exit the script. If the hotkey + shift, or some other modifier is pressed, Equip that item/weapon in the left hand if it is a one handed weapon. Thoughts, ideas, reccomendations, doable? Link to comment Share on other sites More sharing options...
eltucu Posted February 17, 2012 Share Posted February 17, 2012 (edited) Tap = main hand (vanilla behaviour) Double tap = off hand. Have a setting to control the double tapping sensitivity/ms between taps to user taste. Then apply it to any equip or unequip of any weapon (with the hotkey, in the inventory, the magic menu, etc), basically, making the right click = equip to off hand useless. If i knew how to do it i'd do it myself but alas im sloooowly learning Papyrus, then picking up a C++ tutorial from time to time, learning SKSE or DragonScript (though this one uses C++ as far as im aware) would yield no results, too lazy atm :D Edited February 17, 2012 by eltucu Link to comment Share on other sites More sharing options...
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